survivor breaking walls
not all breakable walls are good to have up and if the killer doesnt break them it can be bad for a survivor (not like we dont have enough advantages but this might help killer too)
survivor can take an amount of time (maybe 10 seconds?) to break a wall which gives a killer an alert and awards survival points
- it takes survivor time which can help the killer
- it adds a way for survivors to get other survival points
- it opens up some paths that might otherwise go unopened which can be good and bad for both sides
do I just want more stuff? yes
do I want more points all the time? yes
are these questions annoying and pointless? yes
Comments
some walls if broken, make the loop stronger, and in some cases, an ACTUAL infinite(Saloon for example). 10s to instantly win is worth it in every case
why even have the wall breakable there then?
seems kinda counter intuitive if you ask me
And that, my friend, is the question we've been asking the level design team for the year they've been in the game.
exactly