Survivor Ui for killer

Nothing crazy not complaining just wondering how come as survivor you can see how many hooks you have left but you don't get to see that as killer? I'm asking since it's very hard for killer to focus on so many things at once an not to mention survivors tend to dress an pick the same characters making it hard for the killer to tell who is who. Just wondering if we can add that for killer and if not, then why?

Comments

  • It was to discourage killers from tunnelling and to give solos more information which they are in dire need of

  • The argument against it is that it would encourage more tunneling, however most people tend to keep track of how many hooks each person has anyways as there is only four survivors, plus if you are going to tunnel knowing the info isn't gonna change anything, so i don't see why they shouldnt

  • Same reason killers can see the aura of gens but survivors can’t

  • It’s one of those questionable decisions from devs. Killer has to keep track of so many things, and yet those informations are given to survivors who basically holding m1 the whole game.

    It encourages tunnelling? If killer wants to tunnel, he will tunnel you. He can literally count and remember how many hooks that particular survivor has.

    Those who forget the hook counts are those who don’t tunnel. I don’t see why giving killer access to this information is bad.

  • Been making a case for this for a while.

    @madminer95 said:

    I made the suggestion here:

    https://forum.deadbydaylight.com/en/discussion/226933/buff-the-killer-hook-ui

    But I've yet to hear a good reason against providing Killers the same hook information as Survivors.

    for the sake of preventing repeat responses please fully read the suggestion post and i'll put points and counterpoints I've seen so far below.

    Killers would use the information to tunnel.

    A Killer inclined to tunnel is already told the Survivor they are hooking is dead on they're next hook by them beginning to struggle and the "entity summoned" score event.

    Even if it wouldn't encourage tunneling it would encourage better target prioritization.

    Giving Survivors the hook state information allows them to effectively prioritize preventing the killer getting kills by body blocking and not wasting time hanging around for a save if the person being hooked is on death hook.

    If memory of hook states is going to be lorded as part of a killer's general skill ceiling why shouldn't that also apply to survivors?

    The hook counter was only made to bring solo Survivor communication more in line with SWF.

    It's generally accepted that SWF communication imbalances the game. As quality of life adjustments are made to improve solo Survivor communication, logical corresponding counterbalances need to be made for killers to prevent killers experience being made miserable, further increasing Survivor queue times as less killers play.

    X community collected statistics show killers get 4K's more often than not so should be nerfed

    While i wouldn't trust stats from small sample sizes since even the Dev's stats often are meaningless like the ones that showed nurse was the worst killer in the game with pig being fourth best.

    This is a horror franchise 1v4 game, The killers are supposed to feel powerful and even if they're power needs toning down over all this particular feature is not the place to be doing that.