Why no new map?

Don't you guys think a neo Seoul, South Korea map would've been amazing? The background on the main screen of the Trickster's chapter had a pretty good look, why didn't they just finish the chapter with a map to match it? Then again it probably wouldn't even be that scary of a map. What do you guys think?

Comments

  • Currently there is no new Map until they reworked all of the older Realms. Currently, 4 realms are missing - Coldwind Farm, Red Forest, Haddonfield and Backwater Swamp.

    They addressed it here:

    @Peanits said:

    https://us.v-cdn.net/6030815/uploads/MTOO7V8L81CP/devupdateasset.png

    We’ve prepared a bite-sized Developer Update- a series of posts where we go over everything happening with Dead by Daylight. This one will be a little more brief than usual and go over some of the major changes in the 4.6.0 update as well as our future plans for hot topics.

    4.6.0 Update

    Decisive Strike

    We’ve made some changes to one of the most discussed perks. Decisive Strike will now deactivate if you repair a generator, heal yourself or another Survivor, unhook a Survivor, cleanse a totem or sabotage a hook.

    The intent behind this change is to remove instances where a Survivor can make some sort of progress while being completely protected by the perk. With these changes, Decisive Strike remains active for 60 seconds so long as you are only evading the Killer, and the only person who can make it deactivate prematurely is you.

    Quick FAQ: Another Survivor healing you will not deactivate your Decisive Strike.

    The Wraith

    The Wraith will be receiving a few more changes besides the ones we made with the previous Mid-Chapter:

    • Increased movement speed while cloaked from 5.09m/s to 6m/s
    • Decreased movement speed while uncloaking from 2.02m/s to 1.6m/s
    • Adjusted the Windstorm add-ons accordingly: Reduced movement speed bonus, removed uncloaking movement speed penalty

    With these changes, The Wraith should be able to get around the map faster with less reliance on the Windstorm add-ons.

    The Blight

    They grow up so fast. We’ve raised The Blight’s POV to better reflect where his head is. Proudly tower over windows that once blocked your view and assert your dominance.

    Colorblind Modes & Chat Filters

    https://us.v-cdn.net/6030815/uploads/36MDXB6Z24WD/cb4.png

    With this Chapter release, we are adding colorblind modes to Dead by Daylight. You can find new settings in-game to switch between default, deuteranope, protanope, and tritanope modes. These settings subtly adjust colors to make them easier to see for some players. Colorblind modes are our first step in increasing the accessibility of the game.

    We have also added a chat filter to the game. This filter will act as an additional line of defense ensuring that you don’t need to see inappropriate messages in the first place. Our support team will continue reviewing chat reports as we have done in the past to make sure that players who are breaking the rules are punished accordingly. Although offensive terms will be filtered for you, our team has access to uncensored chat logs, and we encourage you to continue reporting any messages you feel may have been inappropriate.

    For more details on both colorblind modes and the chat filter, check out this article: https://deadbydaylight.com/en/news/trb-midway-update

    https://us.v-cdn.net/6030815/uploads/9Y4MW932DC82/patchnotesdivider.png

    Post-4.6.0 Update

    The Realm Beyond

    In the past, we’ve consistently shipped one or two graphically updated realms with each major release. We planned to continue this trend with another realm rework in this update, but unfortunately this next realm would not be ready in time for this Chapter. Rather than releasing what we have, we decided to postpone the next map update until it is ready. Our goal is to ensure that all graphical updates we release are up to our standards before we unleash them into the wild.

    Work on the next graphical update is well underway, and you can look forward to seeing it in a future update.

    HUD: Next Steps

    In the 4.5.2 bugfix patch, we made some changes to the HUD with regards to your feedback. Discussions surrounding the feedback we’ve received are still ongoing, and we hope to share more with you soon.

    Survivor Animations: Next Steps

    Also in 4.5.2, we made some changes to Survivor movement animations to make them feel more familiar to long-time players, notably by removing some of the transitions between animations. Going forward, we’ll work on polishing some of these animations, including the idle and injured running animations.

    With that, we’ve reached the end of this short (not actually that short) Developer Update. We look forward to reading what you think after you’ve had the chance to try out all of the new changes!

    THE REALM BEYOND

    In the past, we’ve consistently shipped one or two graphically updated realms with each major release. We planned to continue this trend with another realm rework in this update, but unfortunately this next realm would not be ready in time for this Chapter. Rather than releasing what we have, we decided to postpone the next map update until it is ready. Our goal is to ensure that all graphical updates we release are up to our standards before we unleash them into the wild.

    Work on the next graphical update is well underway, and you can look forward to seeing it in a future update.


    I guess, we will get the reworks a little bit later, maybe in another Patch after the Chapter Release but before the Midchapter.

  • They're probably going to add the map once they're done with their Realm Beyond project, which is them going back on maps and going to rework them for better graphics and better gameplay (We don't talk about Meat Plant). It'll be here after some time, it's just a matter of waiting

  • @Aven_Fallen said:

    Currently there is no new Map until they reworked all of the older Realms. Currently, 4 realms are missing - Coldwind Farm, Red Forest, Haddonfield and Backwater Swamp.

    They addressed it here:

    https://forum.deadbydaylight.com/en/discussion/231260/developer-update-march-2021

    THE REALM BEYOND

    In the past, we’ve consistently shipped one or two graphically updated realms with each major release. We planned to continue this trend with another realm rework in this update, but unfortunately this next realm would not be ready in time for this Chapter. Rather than releasing what we have, we decided to postpone the next map update until it is ready. Our goal is to ensure that all graphical updates we release are up to our standards before we unleash them into the wild.

    Work on the next graphical update is well underway, and you can look forward to seeing it in a future update.

    I guess, we will get the reworks a little bit later, maybe in another Patch after the Chapter Release but before the Midchapter.

    Ohh I guess I missed that announcement... thank you for posting that! It's good that they are currently making one :)

  • They have said too that just because maps haven't been added for some characters including trickster that doesnt mean they won't go back and add a map. Its not a promise they will but it's not off the table