Nurse and basement

So i've gotten pretty good at nurse on console, im pretty accurate besides an occasional blink that's too short and I need to get a bit better at using short blinks after blinking to get through objects on loops.

That said jesus christ basement at shack is just god awful, it is way too easy to blink into it and i just had 3 games in a row where it spawned there and most of the survivors started looping around it. Now i'm still learning how to accurately blink onto higher elevations and not blink down onto lower ones on accident but i swear i barely look down and the next thing i know i'm in it.

I'm legit at the point where im going to start using torn blueprint (spawns basement at main building) in most of my games just so i don't have to deal with it.

Comments

  • @AChaoticKiller said:

    So i've gotten pretty good at nurse on console, im pretty accurate besides an occasional blink that's too short and I need to get a bit better at using short blinks after blinking to get through objects on loops.

    That said jesus christ basement at shack is just god awful, it is way too easy to blink into it and i just had 3 games in a row where it spawned there and most of the survivors started looping around it. Now i'm still learning how to accurately blink onto higher elevations and not blink down onto lower ones on accident but i swear i barely look down and the next thing i know i'm in it.

    I'm legit at the point where im going to start using torn blueprint (spawns basement at main building) in most of my games just so i don't have to deal with it.

    Recommendation from a nurse main, practice going around shack corner to corner in a KYF and get used to how your distance works, in a real match identifying what type of runner they are is one of the most important things you can do , do they double back or do they full send it? If they're a double backer you just blink to the last place you saw them instead of trying to predict ahead and then if you need the other blink you have it, a full sender is usually easy to catch but if they gain too much distance don't commit to a guessing game on blinks and rotate to gen patrol good survivors will try and send mixed signals and will sometimes do a little of both, thats part of what makes nurse difficult to master is being able to identify and keep in mind how each survivor in the trial runs tiles

  • @[Deleted User] said:

    Yeah, basement seems to have some kind of blink magnet that always atracts the Nurse there. This is actually one of the reasons I think the basement shouldn't exist anymore.

    I think basement is a good concept for this game and I wouldn't want it removed but it would be really nice if the devs somehow had a way for nurse to not accidentally blink into it.

    How they would do that idk im just really frustrated with basement, maybe if they made it so only at a certain angle up and down nurse wont blink onto a different elevation could make it less frustrating.

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/233068/nurse-and-basement

    Recommendation from a nurse main, practice going around shack corner to corner in a KYF and get used to how your distance works, in a real match identifying what type of runner they are is one of the most important things you can do , do they double back or do they full send it? If they're a double backer you just blink to the last place you saw them instead of trying to predict ahead and then if you need the other blink you have it, a full sender is usually easy to catch but if they gain too much distance don't commit to a guessing game on blinks and rotate to gen patrol good survivors will try and send mixed signals and will sometimes do a little of both, thats part of what makes nurse difficult to master is being able to identify and keep in mind how each survivor in the trial runs tiles

    yeah im doing that im just having trouble accidentally blinking into basement, i had a survivor literally run up to me and i couldn't hit them if i predicted that they wouldn't double back since i would blink into basement.

  • From my understanding the game thinks you are trying to go into the basement when you blink based on one of 2 things.

    1. You're looking down at where the basement is while you are above it

    2. You mischarge a blink while trying to go through a wall or something else above the basment and you end up going straight into the basement instead regardless of whether you were looking at the ground or not.

    This means that when you are playing around basement you just have to be more careful and precise with your blinks because you can't cancel or shorten your blinks by looking down and you can't accdentally undercharge a blink because the game might think you're trying to go to basement instead. Imo it should only ever take you to basement if you are looking at the ground which is why I think the second one might be a bug because undercharging doesn't always take you to basement.