Reworked maps to bright
Playing trapper on the Game or Léry’s is completely renderers his traps next to useless because they stick out like a sore thumb. The old versions of both map was a heaven, because they were so dark and you could place a trap anywhere while using tar add on and still be completely fine. Now there’s really no point in setting traps if they can be spotted a mile away. Would it be possible for the brightness to be lowered..?
Both sides would benefit from it, survivors could hide easier and prep killers such as trapper could have an easier time.
Comments
People complain if the maps are dark and people complain if the maps are bright. Poor Devs lmao
game and lery's are already a death sentence for trapper so there is no point to do that
Yeah well what can you do.
Dev's fault for listening to the people who don't know that their monitors and TVs have a brightness button.
This game doesn't have a built-in brightness slider, does it? A lot of games that rely on the lighting for atmosphere and/or gameplay elements have one of those sliders with an "adjust the slider until you just barely see this symbol" UI. Every monitor and TV screen is different. Having something that lets players calibrate the brightness in-game would be great, that way the devs can help players see the game the way it's meant to be seen.
A lot of the maps are too dark to me. I play on PS4, and goddamn do I hate Autohaven right now.
I personally think that in a horror game the maps should look darker when playing survivor and brighter when playing killer, because what menacing killer stumbles around in the dark banging their shins on buckets unable to see their victims?