Killer hatch block removed?
https://youtu.be/cfT9EAht5rw
Tested it in KyF a few times as well you can now open the hatch under the killers feet.
Tested it in KyF a few times as well you can now open the hatch under the killers feet.
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Comments
Why wm I not surprised
Thats new:
Two months ago it was not possible. I guess its a Bug.
I assume your positioning is off, judging by the video it seems like you stood directly on the hatch, to block keys you need to actually stand in front of the hatch by the handle (the side with the keyhole before the graphic overhaul), instead of standing on top of it. Unlike the jump prompt which is directly over the open hatch, the key prompt appears while being in front of the hatch, thus being on the hatch doesn't prevent keys at all, but being in front of it does.
If you were actually in front of it the whole time then yeah seems they screwed something up again.
Tested it multiple times in kyf even positioning myself over the handle as michael my friend just ran infront of me and opened it.
Hm well it would really suck if they removed one of the only ways to outplay a key once the hatch spawned, I will try it out myself and report back, I really hope it's just a positioning thing and not impossible in general.
It also might be killer size legion and spirit are skinny but michaels quite big so i doubt he wouldnt be able to block the prompt but before you could block it with even hag.
Oh cool, a key buff. Exactly what we needed
/s
I can confirm (at least in my KYF) that it still works, I think most people just get the positioning wrong (or maybe there are some inconsistencies, who knows with this game?).
Standing by the hatch like this results in survivors not being able to use their keys at all. Important to note is, that you should touch the hatch to block keys, you actually have to stand in front of it.
Huh weird i thought just standing on it was able to block it since its impossible for the survivor to jump in with you in the way.
Yeah it's weird, but it always has been this way (at least since the hatch rework). If you stand in a specific spot you can even block both the jump prompt and the key prompt right after closing it, since the closing animation pushes you into the key interaction zone, so even if someone with a key is hugging you while the hatch is open you can safely close it. It's pretty niche counterplay, but I am still happy that it works.