Iron Will small change

Iron will reduces the sound of injured survivors by 100% while standing, walking, crouching and hiding, and is reduced by 75% while running or doing actions.

A very simple change that is realistic in the sense of survivors get maximum use out of the perk while hiding and still get use out of it while doing actions but are not weighted equally for every scenario.

Comments

  • @browalker15 said:

    Iron will reduces the sound of injured survivors by 100% while standing, walking, crouching and hiding, and is reduced by 75% while running or doing actions.

    A very simple change that is realistic in the sense of survivors get maximum use out of the perk while hiding and still get use out of it while doing actions but are not weighted equally for every scenario.

    I have a better idea:

    When you run, your sound is reduced by 50%. And reduction will gradually be reduced to 100% when you are not running for 5 seconds.

    Perks and Addons that increase volume of injured sounds will no longer work when you are not running.

  • @browalker15 said:

    Iron will reduces the sound of injured survivors by 100% while standing, walking, crouching and hiding, and is reduced by 75% while running or doing actions.

    A very simple change that is realistic in the sense of survivors get maximum use out of the perk while hiding and still get use out of it while doing actions but are not weighted equally for every scenario.

    It is a good change, however can we please stop with "realism" arguements.

  • I just want it so that survivors breathe while injured. I get confused by iron will so much as killer and because survivors are completely silent with iron will I can't even try to hear their breathing if they're hiding.