The mascot of this game, oldest, one of the weakest, most outdated killer is Trapper, that's sad

OoO also shows where he has been setting his traps which almost turns him into an M1 killer without a power. The fact that he is the mascot of this game and also the most outdated is sad IMO. He needs changes and adjustments!

Comments

  • Trapper is incredibly boring tbf.

  • It´s really unfortunate that he´s at or close to the bottom of any competent tier list. Problem is that he, like literally every other Killer, is still very strong versus potato Survivors which make up about 90% of the playerbase. This leads to a massively inflated Kill/Escape ratio and suggests to the DEVs that he´s fine.

    His basekit is the most addon dependant to be usable and he´s a strong candidate for being DBDs weakest Killer. Versus an object team (that are at least decent at the game) he´s a literal joke. There has been a similar situation with flashlights in the past which required MCote to get demolished by a flashlight team to realise there´s a problem, I wonder if we were to replicate this showcase ,with a certain DEV playing Trapper vs Object team, it might make him realise there´s more to it than broad data.

    If he were released today, he would have a secondary power, the traps would be more readily available and they would be more threatening. With the new RNG, Survivors still have a 33% chance of being out of the trap in 3 seconds or less, 50% to be out in 4,5 seconds or less, 0% chance of staying in the trap for longer than 9 seconds, making the changes undoubtedly a net nerf. Trapping spots are rapidly declining with every map rework.

    As a Trapper "main" I never was able to understand why the DEVs are so persistent in their efforts to ignore his core issued that keep him frm being a mid tier Killer.