Addons
Killers lose their addons regardless of how they play unless they use black ward. Survivors get to bring chest items from the game with them to add to their inventory, do not lose addons AND regenerate all used up charges on their items. when they escape.
Killers should keep addons if they achieve a 3k. Survivors shouldn't regenerate charges for items, add items to bloodweb that will let survivors top up used up charges on medkits, toolboxes etc.
Comments
You would see a lot more killers with purple and pink addons if this occurs. Not saying it is good or bad, but you will see a lot more of them
An idea I had for a rework of items is to have each item do the exact same thing across all rarities, and the only difference between rarity is how many charges they hold. When a survivor escapes with a partially used item, the rarity is adjusted accordingly. It will still "recharge" the item, but not by as much as it does now.
Wait.... Will your idea allow survivors to counter DC screw over the killers?
What?
They have quitter bonus implemented in the game, which prevents you from loosing pips. Every quitter should count a sacrifice. But I actually didn't think about ultra-rare addons, this shouldn't apply to them
Makes sense since most if not all UR item add ons are consumed on use I think like Brand New Part(although rainbow map gets to be reused if you survive).