If somebody wants to know how Blight's turn rate / flick works...
https://clips.twitch.tv/OriginalConfidentFennelStinkyCheese
I actually didn't know that, very helpful!
https://clips.twitch.tv/OriginalConfidentFennelStinkyCheese
I actually didn't know that, very helpful!
Read THIS post.
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Comments
What does he mean exactly?
I'm a bit confused >.<
i can't hear anything, can you explain?
That's not a good neither a full explanation of one of the most peculiar mechanics this game has; it's just one of the aspects.
There's a rush turn (capped at 90 degrees iirc) and a lunge turn, which add up to your full turn angle; which is then multiplied by unique lethal rush hitbox.
Lunge turn can be huge due to the fact that lethal rush attack for w/e reason does not collide with any objects other than survivor hitboxes, and thanks to it you can surf obstacles while lunging. Attack hitbox on lethal rush is significantly different to normal melee attack hitbox; it is pretty much a 180 degrees cone. As a result, hits to the left or to the right of your target will connect, even though visually you are hitting empty space. The downside here is that lethal rush lunge range is slightly smaller than normal.
It's kinda hard to explain you just have to mess around with it until you get it. Triple did a good job above with the description.
Understanding the hitbox for Blight was the thing that helped me get immediately better with him. Think of it as a rectangle in front of you. Basically wait until you are touching the survivor (or you get a prompt if you have those on) and then swing.
With the Rush turn you can kind of drift towards a direction, then finish it with a Lunge (and turn). You'll be surprised what you can hit this way. You can also use this Lunge turn to sort of "slide" along or off some objects and hit the survivor on the other side.