Am i the only one worried about the MMR system?

I dont know about you but my experience with the MMR system when it was first implemented was horrible. Im sure the devs have tried to fix it and i hope they have but the moment i heard 'MMR' it was like a war flashback

Comments

  • The only good thing is that Adepts will be easier (rank resets you to 20 where the requirements are easier and each Killer has a separate rank, no more having to get four Iridescents against red rank Survivors). That's it.

    @Xyvielia said:

    When I see I’m getting lobbied up with players who have between 5-10 trophies, I’ll know MMR isn’t functioning properly.

    They could also be playing the PS5 version where you have earn all the trophies over again. I've seen players with only 20 hours and 5 trophies on the PS5 version but 2000 and the platinum trophy on the PS4. If you're on PS5 you can check profiles to see which version that person's playing on (PS4 apparently isn't counted a different platform for some reason, and you can view that player's profile normally).

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1862707#Comment_1862707

    They are never going to accurately measure skill. At least when you see red ranks you know the person knows how to play the game.

    At least when you see red ranks you know the person knows how to play the game.


    https://youtu.be/H47ow4_Cmk0

    Honestly the funniest thing i've read so far.

    Even red ranks is full of players that are absolutely terrible at the game and have like 0 knowledge about the game whatsoever.

    -Pig players that just tunnel the trapped survivor

    -a wraith with ruin+undying that chases me for 5 gens

    -a doctor falling for the worst window vault bait ever

    -a meg that selfcares while being infected

    -a cheryl actually running away from pallets and windows

    The list goes on...

  • It can't be any worse than it was the first time, and tbh, matchmaking has been just as bad in the few games I've played the last week or so.


    Fact is, though, that we don't know how they factor a 'win' or 'loss' using the MMR system; if it's straight survive/die, 4k/otherwise, it'll be pointless.

  • @WantToKnow said:

    https://forum.deadbydaylight.com/en/discussion/comment/1861838#Comment_1861838

    U dont want to win only with the new killer, u want to learn and master their unique power. And It feels like a punishment that u choose a new killer, even if u just want to do the daily ritual. The MMR should start at 0 Playtime with a killer with even 0 MMR. If u win then too easy the next games it should adjust it right. But now it feels like I play the same games or even worse with a new killer and that doesnt leads a player to try something new.

    No. That is absolutely not how MMR should work. In every other game that has a per-character MMR, there's sort of an average across every character that will go up the more characters you rank up with. If every character started at 0 that would be INCREDIBLY dumb because as the other guy said before, your killer fundamentals don't change and you can still do fine in the game with every killer despite not playing them. If you are, say, a high-rank GhostFace and you've never played Myers before but suddenly start playing him, you're not gonna do much worse with him, so if you got matched against babies that's completely unfair and basically smurfing (or rather it's what people would use it for if MMR started at 0 with every killer).

  • I don't really have high hopes for the new MMR system. I have a feeling that it's not going to work.

  • I'm worried but also excited. I want a challenging killer and good survivors. Hopefully it WORKS this time though.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1862710#Comment_1862710

    At least when you see red ranks you know the person knows how to play the game.

    https://youtu.be/H47ow4_Cmk0

    Honestly the funniest thing i've read so far.

    Even red ranks is full of players that are absolutely terrible at the game and have like 0 knowledge about the game whatsoever.

    -Pig players that just tunnel the trapped survivor

    -a wraith with ruin+undying that chases me for 5 gens

    -a doctor falling for the worst window vault bait ever

    -a meg that selfcares while being infected

    -a cheryl actually running away from pallets and windows

    The list goes on...

    Have you seen a rank 20 play? I have 2 smurfs and it's literally painful. As bad as some red rank players are they know to do gens and make saves and to run from the killer. How well they do it is another thing, but rank 20's have literally no clue what to do at all. Red rank killers also know what a loop is and won't just wander off thinking you've wandered off.

    A rank 1 fish will probably get caught on a hook because they are not too bright. A rank 20 fish will just jump out of the water and onto your boat.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1863204#Comment_1863204

    Have you seen a rank 20 play? I have 2 smurfs and it's literally painful. As bad as some red rank players are they know to do gens and make saves and to run from the killer. How well they do it is another thing, but rank 20's have literally no clue what to do at all. Red rank killers also know what a loop is and won't just wander off thinking you've wandered off.

    A rank 1 fish will probably get caught on a hook because they are not too bright. A rank 20 fish will just jump out of the water and onto your boat.

    Hmm,i guess most of them would be green or yellow ranks then.

    They might have a very basic understanding of the game but that's about it.

  • only 10% of the population should be in RR.

  • @ALostPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1861852#Comment_1861852

    No. That is absolutely not how MMR should work. In every other game that has a per-character MMR, there's sort of an average across every character that will go up the more characters you rank up with. If every character started at 0 that would be INCREDIBLY dumb because as the other guy said before, your killer fundamentals don't change and you can still do fine in the game with every killer despite not playing them. If you are, say, a high-rank GhostFace and you've never played Myers before but suddenly start playing him, you're not gonna do much worse with him, so if you got matched against babies that's completely unfair and basically smurfing (or rather it's what people would use it for if MMR started at 0 with every killer).

    Yeah ur right, that should work better. I just dont want to face red rank swfs with a new killer ^^ what I did in the last days

1 2 ›