So when is luck being reworked?

Because Slippery Meat was reworked due to the devs not wanting perks to target one particular killer. Now turn to luck, which still only affects the chance to escape off the first hook and escaping bear traps. We need luck to, at the very least, also affect the rarity of items found in chests. So when?

Comments

  • Luck actually affects the rarity of items found in chest.

    If you boost your luck before match with offerings, you won't necessarily get better items from chests.

    When you use an offering, the percentage of luck you get are the following:

    Slightly increases luck: 1% more luck

    Moderately increases luck: 2 % more luck

    Considerably increases luck: 3% more luck


    So if you use a "considerably increases luck", you have ONLY 3% more chances to get a better item, not 100% so you wont get necessarily a purple medkit right away.

    Thats said, your escape attempts from the hooks are basically 4%, using offerings even if all 4 survs use a "considerably increases luck" (3% x 4) your escape attemps are increased to 16% unhooking chances. Still not an absolute unhook chance.

  • @PatWesker said:

    Luck actually affects the rarity of items found in chest.

    If you boost your luck before match with offerings, you won't necessarily get better items from chests.

    When you use an offering, the percentage of luck you get are the following:

    Slightly increases luck: 1% more luck

    Moderately increases luck: 2 % more luck

    Considerably increases luck: 3% more luck

    So if you use a "considerably increases luck", you have ONLY 3% more chances to get a better item, not 100% so you wont get necessarily a purple medkit right away.

    Thats said, your escape attempts from the hooks are basically 4%, using offerings even if all 4 survs use a "considerably increases luck" (3% x 4) your escape attemps are increased to 16% unhooking chances. Still not an absolute unhook chance.

    Per the wiki, it does not affect chest rarity: https://deadbydaylight.fandom.com/wiki/Luck

  • I feel like luck should affect many things.

    Unhooks, Beartraps, Reverse Beartraps, Skillchecks (Random Great Zone sizes), Random Fast vault from any side, maybe delays on some killer notifications (unhooks, skillchecks, vaults) I mean, we have Offerings and and Perk dedicated to Luck.

    There should also be a bad luck thingy.

  • Reviving this thread, because we still have luck only affecting attempting to escape the hook and escaping a bear trap. Can we please buff luck to include chest and rummaging searches? I'd also welcome Hoarder having back its original effect, which was survivors having a lower chance at rarer items. Maybe shake up the meta a little.