Unhook invulnerability bugged

The new unhook protection is bugged.

The survivor is still invulnerable after his feet touched the ground....

Comments

  • That’s not a bug, it is intended. The survivor is 100% invulnerable until they have full controll of their character, which is about 1-2 seconds after they touch the ground, there is a bad side effect that I don’t know if it was intended or not. The Hillbilly’s chainsaw will auto-target the nvulnerable player, and not the unhooker, basically making them both invulnerable.

  • @Kaelum said:
    That’s not a bug, it is intended. The survivor is 100% invulnerable until they have full controll of their character, which is about 1-2 seconds after they touch the ground, there is a bad side effect that I don’t know if it was intended or not. The Hillbilly’s chainsaw will auto-target the nvulnerable player, and not the unhooker, basically making them both invulnerable.

    My normal hits got auto aimed to the invulnerable survivor too....

  • I can confirm it's bugged, though I can't say if it's always bugged. Pretty much able to hit anyone off the hook just as before.

  • I have a problem with trying to snatch the survivor who is going for the save. I will go into the animation as if I am about to snatch that but it turns it into a hit instead. Then the hooked survivor gets off. So I am not able to snatch any one but only once. 
  • the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

  • @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

  • @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

  • @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

  • @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

  • @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

  • @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

  • @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

    You think they care!? Are you serious!? They sure as hell don’t wanna pip! And besides, it’ll hurt more if you kill their ass!

  • @Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    its not about the kill, its about the fact, that you give him the save, the bp and the emblem points, if you attack him instead of the hooked guy.

  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    its not about the kill, its about the fact, that you give him the save, the bp and the emblem points, if you attack him instead of the hooked guy.

    Better murder and de-pip some guy because I wanna make this farmer TREMBLE by making him lose..... 500 points...

  • @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

    You think they care!? Are you serious!? They sure as hell don’t wanna pip! And besides, it’ll hurt more if you kill their ass!

    they usually want bp. since the devs plan on taking away bp from them for an unsave unhook (more than they would have gained with the unhook btw) all the remaining motivations for farming should be gone (excepf for trolling)

  • Iceman said:
    I have a problem with trying to snatch the survivor who is going for the save. I will go into the animation as if I am about to snatch that but it turns it into a hit instead. Then the hooked survivor gets off. So I am not able to snatch any one but only once. 
    This might be the result of the instant cancel feature that was added.
  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

    You think they care!? Are you serious!? They sure as hell don’t wanna pip! And besides, it’ll hurt more if you kill their ass!

    they usually want bp. since the devs plan on taking away bp from them for an unsave unhook (more than they would have gained with the unhook btw) all the remaining motivations for farming should be gone (excepf for trolling)

    They’ll just use BT. Not like it’ll save the unhooked anyway. Still a problem. It’s really easy to kill the farmer, just hook them instead. If you let em go, they’ll get more stacks and farm some more. Possibly survive

  • @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

    You think they care!? Are you serious!? They sure as hell don’t wanna pip! And besides, it’ll hurt more if you kill their ass!

    they usually want bp. since the devs plan on taking away bp from them for an unsave unhook (more than they would have gained with the unhook btw) all the remaining motivations for farming should be gone (excepf for trolling)

    They’ll just use BT. Not like it’ll save the unhooked anyway. Still a problem. It’s really easy to kill the farmer, just hook them instead. If you let em go, they’ll get more stacks and farm some more. Possibly survive

    here's how you do it:
    step 1: down the hooked guy
    step 2: rehook him.
    step 3: hunt down the farmer

    with this, he won NOTHING. he lost his BP, his emblem points, his team mate AND is in a chase with you.

  • That's why you shouldn't face camp....
  • @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:

    @Jack11803 said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because farming happens. Because killers make way more points. Because the role of survivor needs to be 3x more appealing

    but why should THE KILLER be punished, if A SURVIVOR decides to just unhook right in his face? thats BS.

    Because you can hit and kill the other guy? Who definitly won’t have BT?

    you mean the fully healed guy? sure, if he gets the exposed status effect after an unhook.

    He gets zero momentum if you hit him during. And if you can’t reach him by then, the invulnerability wouldn’t matter either.

    still, you can puish him more by attacking the other guy (as mentioned before: -BP, -emblem points, -1 team mate)

    You think they care!? Are you serious!? They sure as hell don’t wanna pip! And besides, it’ll hurt more if you kill their ass!

    they usually want bp. since the devs plan on taking away bp from them for an unsave unhook (more than they would have gained with the unhook btw) all the remaining motivations for farming should be gone (excepf for trolling)

    They’ll just use BT. Not like it’ll save the unhooked anyway. Still a problem. It’s really easy to kill the farmer, just hook them instead. If you let em go, they’ll get more stacks and farm some more. Possibly survive

    here's how you do it:
    step 1: down the hooked guy
    step 2: rehook him.
    step 3: hunt down the farmer

    with this, he won NOTHING. he lost his BP, his emblem points, his team mate AND is in a chase with you.

    Hmm, ol I guess. That’s fine. But the invincibility is too, as you could do it in the other order avoiding BT. None of us can win this, it’s moot and deadlocked at what we consider is more important.

  • @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

  • @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

    wait 2 seconds, then they go their exhaustion perks back ASAP, thanks to the new cocaine hooks and it got literally impossible to not get a save unhook.
    sounds great.

  • @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

    wait 2 seconds, then they go their exhaustion perks back ASAP, thanks to the new cocaine hooks and it got literally impossible to not get a save unhook.
    sounds great.

    You can catch them just fine unless it's Sprint Burst, which has basically no counter.

    But that's an issue with SB, not the unhook mechanic.

  • @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

    wait 2 seconds, then they go their exhaustion perks back ASAP, thanks to the new cocaine hooks and it got literally impossible to not get a save unhook.
    sounds great.

    You can catch them just fine unless it's Sprint Burst, which has basically no counter.

    But that's an issue with SB, not the unhook mechanic.

    Let the three of us be real for a second. The real problem is spaghetti code and that balance is a intertwined spiderweb of gay

  • @Jack11803 said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

    wait 2 seconds, then they go their exhaustion perks back ASAP, thanks to the new cocaine hooks and it got literally impossible to not get a save unhook.
    sounds great.

    You can catch them just fine unless it's Sprint Burst, which has basically no counter.

    But that's an issue with SB, not the unhook mechanic.

    Let the three of us be real for a second. The real problem is spaghetti code and that balance is a intertwined spiderweb of gay

    I'm not entirely convinced about the autotargeting claim though. Accidentally hitting an invulerable survivor on the hook has always been a thing, and it was rare for it to happen to begin with.

  • @Visionmaker said:

    @Jack11803 said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    Or... You could probably wait two seconds before hitting them. It's a matter of adapting... and I suppose you've probably gotten way too used to instadowning someone who's unable to fight back.

    And if they're overly punishing for unsafe unhooks, then people won't go in for saves to begin with. If you're in camping distance (i.e. close enough to hit a hooked survivor right after they're unhooked), then solo survivors would just die on first hook. But of course, you obviously don't care to consider that.

    wait 2 seconds, then they go their exhaustion perks back ASAP, thanks to the new cocaine hooks and it got literally impossible to not get a save unhook.
    sounds great.

    You can catch them just fine unless it's Sprint Burst, which has basically no counter.

    But that's an issue with SB, not the unhook mechanic.

    Let the three of us be real for a second. The real problem is spaghetti code and that balance is a intertwined spiderweb of gay

    I'm not entirely convinced about the autotargeting claim though. Accidentally hitting an invulerable survivor on the hook has always been a thing, and it was rare for it to happen to begin with.

    It happens. So does fake grabs (on more than just hooks) but over compensating by aiming past the farmer will make you hit them instead. If hook is on left, and farmer is middle, aim for the right, etc

  • This content has been removed.
  • @Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    It is hard because you are auto aimed towards the survivor being unhooked.

    I woudl have no problem if the game compeltely removed the other survivors hitbox while being unhooked.
    But right now, my swing is directed towards an invulnerable target, then I have to swipe of the blood and both survivors are gone.

  • @DeadByFlashlight said:

    @Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    It is hard because you are auto aimed towards the survivor being unhooked.

    I woudl have no problem if the game compeltely removed the other survivors hitbox while being unhooked.
    But right now, my swing is directed towards an invulnerable target, then I have to swipe of the blood and both survivors are gone.

    I understand. That message was meant for someone based on principle though. It wasn’t auto aim, they just thought they should tunnel and reward the farmer instead (they even said making them lose 500 was better) even though killing them is.

  • Yeah, I've noticed that too. When survivor gets unhooked, he has like 2-3s of invulnerability AFTER he regains a full controll over his character.

  • @Jack11803 said:

    @DeadByFlashlight said:

    @Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    It is hard because you are auto aimed towards the survivor being unhooked.

    I woudl have no problem if the game compeltely removed the other survivors hitbox while being unhooked.
    But right now, my swing is directed towards an invulnerable target, then I have to swipe of the blood and both survivors are gone.

    I understand. That message was meant for someone based on principle though. It wasn’t auto aim, they just thought they should tunnel and reward the farmer instead (they even said making them lose 500 was better) even though killing them is.

    Tunneling is the correct thing to do as killer. It has nothing to do with rewarding any survivor playstyle, I couldnt care less about that. I am talkign from a killers perspective :wink:

  • Jack11803 said:

    @Mister_xD said:

    @Visionmaker said:

    @Mister_xD said:
    the whole idea is stupid, so i dont give a ######### about that.
    WHY would you even THINK, that invulnerability for survivors would be a good idea? ;-;

    Because being killed by your teammates is probably the least satisfying way to die?

    Because solo players shouldn't be thrown under the bus for not playing with friends?

    Because getting downed when you haven't even had a chance to press a button is bullshit?

    so lets punish the killer. great suggestion. just punish the guy who farmed you! dont reward him, since he A loses A LOT of emblem points, B A LOT of BP (if its not here yet, it will be coming soon) and C also gets screwed, when one of his team insta dies.
    so again: WHY WOULD YOZ OUNISH THE KILLER FOR DOING HIS JOB?

    How is it that hard to kill the unhooker? Holy hell

    Logic wont apply in this argument.