Ormond got balanced?
It looks smaller and with less pallets. I'm very happy with this change! Can someone confirm that it is in fact now a balanced map?
It looks smaller and with less pallets. I'm very happy with this change! Can someone confirm that it is in fact now a balanced map?
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Comments
no map is balanced where you can get a stupidly strong structure close to each other or just dead zone,its all pure RNG.
I don't think that the structure is that powerful, but yea there some deadzones now, but hey less safe pallets I'll absolutely take that
I haven’t experienced new Ormond yet but they are aware of tile spacing.
I'm sure that they'll do same changes in the final release
A lot of breakable walls in building with less pallets outside of this #########.
I can't endorse it because they pulled the same "Make a stupid god window and put a breakable wall next to it" two times in that main building.
Brought the SnowCat back tho!
...can’t climb on it, but it’s still nice to see it there, in all its winter wonderland traversing glory😌
This map already sucked enough the way it was but now it sounds like it sucks even more. Definitely doesn't sound like they have "balanced" it.
BHVR's solution to overly strong tiles and maps is to completely gut them, rendering maps either a wasteland of deadzones or a million safe palletts