Best way to fix wraith/make him more fun to play/go against : flip cloak/uncloak speed.
Uncloaking is now done very fast, but still gives initial warning
cloaking now is slower, more methodical, but its speed stops it from being used in chase to catch up then instantly uncloak.
this change, along with a 10% - 15% speed buff in cloak, would help make wraith so much more fun to play.
(along with other things like hiding his cloak outside of 32m like freddy, and allowing his break addons to work for an instant out of cloak before they deactivate.)
Comments
Well its because of balance that it is the way it is, if uncloaking was very fast then survivors have very little time to react, which is where the balance comes in.
Cloaking taking a while does not matter as you only do it when not in a position of hurry.
And ghostface can enter stealth in an instant, and attack instantly out of stealth. only delay from ghostface is that he can attempt to stalk to get instant downs, but good ghostfaces don't usually do that, they instead choose to driveby, expecially on injured people.
only difference between ghostface and wraith? wraith gets "total" invis, faster speed and no instant down. yet ghostface can attack instantly, and he's deemed better then wraith in most ways, can disguise and mindgame with his redlight and going into stealth, has a crouch for further stealth and again, can attack instantly.
Wraith cannot. its like old freddy with double block addons. freddy with double block addons was about 4s, wraith is similar a bit faster at around 2.5s off the top of my head, but also is slowed down, meaning survivors get about the same distance.
Ghostface does not gain anything special from his stealth apart from stalking.
Why do you think there is a "grunt" time delay for the Pig to do her dash attack from stealth?
The wraith gains a speed bonus coming out of stealth to quickly catch up and pretty much guaranthee a hit, the wraith is also faster when stealthed to quickly position himself favourably for a hit.
The only thing survivors have to deal with that is to quickly vault a window or so while he is uncloaking, that is the balance, that is the gameplay.
His stealth is the special part of him. thats also why theres a roar from pig as an alert, which i feel should also be slightly delayed, or have addons added to basekit so she doesn't have demogorgon syndrome/demo doesn't have pig syndrome.
The wraiths speed bonus only matters if theres absolutely nothing between him and a survivor, play wraith at rank 1, and asides from some early hits, they'll basically be camping generators near windows/pallets the whole match in order to make use of his delay. His stealth can only do so much when he announces his precense.
Without windstorm addons, wraith is probably one of the two worst killers in the game at the moment to play, both feel wise and balance wise.
And killers shouldn't have to be reliant on one series of addons. sure wraith has other addons that are good, or that are fun. but ever tried to play addonless wraith on haddonfield/mothers dwelling at rank 1? compared to a ghostface or a pig, he can do so much less its not even funny.
Wraith has so many issues right now, that make him feel absolutely countered. flashlights? you basically have to uncloak early against a rank 1 claudette with a flashlight, because they know timings, and when to stun you out of your stealth. your invisibility? on a map like azarovs pallet haven, it doesn't matter as they can still see your shimmer across the map. a delay to attack is just the tip of the iceberg.
ghostface has instant downs and can instantly attack out of stealth. his best addon, is to have his stealth up more often, and he also suffers from the "one set of addons being drastically better then others" alongside pig. pig has game delay, that can actually kill people, either if they mess up, or if they are using strong addons. pig and ghostface both have more to work with in chase, as the pigs dash can reach around pallets, whereas ghostface can enter stealth and do red light mindgames/crouch mindgames, and even get cheeky instant downs off on people he's left at high levels of stalk.
Wraith as of current, has too much of a delay to his attacks, and his attacks are only basekit m1's. his stealth offers him little benefit as he announces his presence, and his out of stealth dash simply doesn't compare to something like pigs, whom can get a lot of distance, or even just cancel her crouch quickly with hardly any noise, to get a grab.
Even myers can attack instantly out of his stealth, and even in t2 can be incredibly stealthy at all times with the dead rabbit addon/monitor and abuse. Even a hillbilly with ultra rare addons/one ultra rare addon and a perk like tinkerer, can be more stealthy then wraith whilst also having an instant down and incredible speed.
Swapping his reappearance duration, and his disappearance duration, wouldn't neccessiarily buff him, but make him far more forgiving to play and make his stealth a very useable part of his kit. 1.5s compared to 3s is a huge difference, and would also shadowbuff his uncloak addons to do something better, whilst also making his cloaking addons feel slightly more functional. freddy had a minimum 4s time before he was altered, and we saw how detrimental that was (he also wasn't even a stealth killer.) 1.5s is also the typical warning you get for spotting a ghostface before he's on top of you without a lunge.
Combining a really fast uncloak with his windstorm lunge is not a good idea. I main the guy and would absolutely not want to get free hits 24/7 like this, he can usually guarantee a free hit anyway on most maps with decent body blocking. This would make him such a brain-dead easy killer to play, easier than he already is. He doesn't need this on top of a movement speed buff. The movement speed increase is all he needs, because he's terrible without windstorm, but with windstorm he's good.
Here's a solution, make the Wraith's Terror Radius suppress for 1 second after uncloaking (add-ons that effect this can be tweaked for balance).