Nerf Gen rushing Devs. Its worse than SWF

I dont even need to explain this. Either increase the time from 80 seconds to 160 seconds on a gen or something. 3 gens in 2 minutes in a SOLO QUE game? This is insanity. BALANCE THE GAME.

https://youtu.be/MRx8rOH_Tuo

Comments

  • Gen speeds need to be hit, but only in the early game.

    A change as stupid as doubling the time on all gens would kill the game, because it would become impossible for a competent killer to lose.

    On top of how some perks would become overpowered as ######### (Pop would give you a 40 seconds regression and surge would give you a 12.8 second regression), the game would go from survivors being able to hold W without using pallets and winning anyways to killers being able to eat every pallet on the map and still have three gens left.

    Survivors would quit because they wouldn't have a fair shot at escaping, and killers would soon follow because the challenge is gone.

  • Survivors already quit the moment they realize you have mori or 1 shot hatchets etc. majority of survivor mains only SWF anyways.

    i think if they nerf gen rushing into the ground itd fix alot of killer gripes. Maybe force all the survivors to spawn super far from all the gens or something. Idk. Maybe make gens naturally regress instead of ruin? Who knows.

    @Bard said:

    Gen speeds need to be hit, but only in the early game.

    A change as stupid as doubling the time on all gens would kill the game, because it would become impossible for a competent killer to lose.

    On top of how some perks would become overpowered as ######### (Pop would give you a 40 seconds regression and surge would give you a 12.8 second regression), the game would go from survivors being able to hold W without using pallets and winning anyways to killers being able to eat every pallet on the map and still have three gens left.

    Survivors would quit because they wouldn't have a fair shot at escaping, and killers would soon follow because the challenge is gone.