A FIX TO AUTODIDACT!

I've come up with a solution to Autodidact being an awful perk. If you want this in game, I recommend upvoting. Anyways, to fix autodidact, the perk simply has to guarantee skill checks at certain intervals, or increase the skill check chance by about 35/40/45%. If this would happen, you would be able to get 4-5 stacks before endgame. Usually with autodidact, you will only get to 3-4 stacks by endgame and never actually use the perk. Considering this perk is a lvl 40 teachable, it just sucks.

Comments

  • Or just make it so that you don't start out with a debuff.

    You should just start at a 0% bonus and earn +10% bonus per token.

    Perks are usually supposed to help you and not give you debuffs.

  • I agree with "it just sucks," but if they increase the skill check frequency it would become too powerful.

    The skillcheck RNG is what makes the perk pretty bad. If it guaranteed a skillcheck as soon you started healing (with a cooldown to prevent abuse), it would be in a better spot.

  • I think it’s fine where it is. (Other than the penalty you start with) The RNG is annoying but it can be a powerful tool (when it works) in dire situations. For example if RNG is on my side I can pick up a slug in less than 10s and almost insta heal survivors.

    I personally tend to pair it with Spine chill to try and get skill checks.

  • Or just make it work with Medkits.

    Then you can run Surgical Suture and Needle & Thread if you really want Skill Checks to appear.

  • @MrLimonka said:

    Or just make it so that you don't start out with a debuff.

    You should just start at a 0% bonus and earn +10% bonus per token.

    Perks are usually supposed to help you and not give you debuffs.

    If you don't get a debuf you'll get less chances to get skillchecks. Don't see how that's a negative

  • @HellDescent said:

    https://forum.deadbydaylight.com/en/discussion/comment/1616541#Comment_1616541

    If you don't get a debuf you'll get less chances to get skillchecks. Don't see how that's a negative

    You're joking, right?

  • This is a hard perk to buff.

    The slightest buff like you're recommending would make it nuts.

    At 5 stacks a guarenteed skill check proc and you're walking around near insta healing people. The chance at bad rng is what keeps it in check. The bonuses from the skill checks would need to be lowered if it got this buff.