Fun lore Questions
Here are some lore questions that no one asked for :-)
-What IRL songs do you think would be on the Legion's mixtapes?
-Obviously, Killers have corresponding maps. But some killers have lore that ties into them
(Max's room, Thompson house, Asarov, Asarov's resting place, Cannibal's cellar, swamp)
Can these locations be found on their corresponding maps?
-What is the geography of the areas outside the maps? Where do the exit gates and hatch lead?
-Does The Doctor in fact have a PHD of any kind?
-Plague and Spirit did nothing wrong...so why are they Killers?
-Can we recognize that Oni is a huuuge hypocrite?
-Some survivors interacted with the locations that killers taken by the Entity resided once (Nea, idk who else) What about the others? Were they "Chosen"?
Comments
Thanks!
Also the legion thread is over a year old, i just wanted to revive that particular conversation.
Might just make another discussion about that lol
-Is not confirmed if Doctor had a PHD or not, what we know is that he was a student working in a neuroscience program in the Léry institute, did some nasty stuff in a research assignment, the CIA noticed him and made a deal with him to continue his experiment in the Léry, but we don’t know if he got a PHD then, eventually or his status.
-About survivors and connections to the Entity’s realm, we know that Felix, the new survivor, went to the same island where the Blight was initially taken.
-About the geography, I think a dev answered that anything beyond the walls is an illusion, like the moons or the stars, so I imagine that the mountains are illusions as well, although in the lore, the realms seems to be a bigger than in the games (like in the legion trailer):
Dave - "As geography inside The Entity, you can imagine every match as a pocket; a position within The Entity. You can imagine The Entity being as big as a universe. It's made of multiple layers; in one layer we have pockets where the match happens. Everything within a pocket is constructed by The Entity, except the Survivors and Killers. They do exists in a time continuum; when you go to the campfire, this also exists in one of these pockets, that has different rules. You can't be in all places at the same time, or travel in time within The Entity."
Dave - "To answer about the woods, yes, it's just a facade. It's within a pocket. What you see beyond the gate, the fog, that's the boundary. This exists in the lobby as well."
Felix's story proves that the entity can actually be attacked, and not only that but his parent had fought it before.