I'm calling it now
Since breaking doors is becoming a thing. And depending on the layout it can trap you in a room. I can already see a future perk for survivors to be able to break doors.
Not as often as a killer ofc probably have a cool down similar to any means neccesary .
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Or maybe have the ability to use a skeleton key to open the door.
If there is a perk that allows survivors to break doors/walls, it could involve 3 skill checks. The survivor has to kick the door three times (after each successful skill check). If they miss a skill check, they have to start the process again.
They wont be able to "break doors" but they will just make no room that doesnt have 2/3 exits. Killers could bodyblock and prevent people from leaving and survivors will scream once someone gets stuck in a room and has to go down.
They'll probably be able to break them at the cost of a health state and a long cooldown
That don't seem perk worthy lol
huh?
Yeah that's true. Maybe forget the skill checks and just have 3 kicks for realism.
Seems fair enough.
Yea kinda but even if that were the case survivors would deem it trash and not run it
That dead end room on the top of the Dead Dawg Saloon wave Hello! ๐๐
honestly making it so the skeleton key opens doors for a certain amount of charges instead of hatch would make all 3 keys more dynamic in usage
What i mean is that they will remove rooms with breakable walls, or make them easier to amneuver. Sorry i didnt make that clear thats my b