all perks are well balanced
monstrous shrine is cool
monstrous shrine is cool
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My suggestion for Monstrous Shrine:
Inside the basement ALL survivor perks are suppressed.
Yeah, but do we consider a buff to the perk or a complete rework?
Do you consider my suggestion a buff or a rework?
I think it is a buff… and it is a much needed buff, that would make the basement even more dangerous and would reward using perks like IG or Agi, which are pretty much useless right now.
So that what I'm asking, if we are looking towards just increasing the values of MS and/or adding an additional ability to it or a complete rework, that would still keep a Monstrous Shrine as a basement perk, but would work in a complete other way or trigger some other deadly effects and disabilities for Survivors in the basement.
Since IG got nerfed it is pretty difficult to bring anybody to the basement and the perk should focus on the basement and not get changed to affect every hook.
But just affecting the sacrifice time doesn't justify the extra effort to bring the victim there.
The basement is intended to be a dangerous place and the killers den, so I think my suggestion is pretty close to how it should be.
For me it is just a buff to a perk that is pretty useless atm.
And since it is very situational and limit to a very specific place, I do not see it overly powerful.
Bubbas Basement. otherwise useless.
BubbaLove
that's why you should run agility i saw a video it said combined it gives you a total of 72 meters of distance plus the struggle difficulty and the time increase plus speed boost yea especially if you want to run a basement build the 2 also counter DS well at least of what i have noticed anyways.
Its a shrine so makes sense it would have influence with the totems.
Keeps the perk situationally base around the basement, which make it hard to abuse.
One word:
USELESS
IG is weaker than Agi , but running BOTH is for sure a waste of perkslots.