So Devs don't listen us

I see small minor buffs for billy. Honestly this wasn't enough. We all gonna quit if these changes are gonna live. Billy should be main killer for this game. But devs killing their character.

Comments

  • The only time the developers will listen to you is if you are a rank 12 to 15 Survivor main who are mad that you can't beat one particular killer.

  • We're all gonna quit if these changes go live

    Funny didn't realise you know what I'd do before I did, thanks for the update.

    Personally the fact the devs listened to the feedback to make adjustments, and have said there's a chance of further improvements/add-on improvements in the hotfix afterwards shows they do listen. This game is a live game for a reason and anything is subject to change whenever.

  • @SlingerKing said:

    The only time the developers will listen to you is if you are a rank 12 to 15 Survivor main who are mad that you can't beat one particular killer.

    Damn didn't realise it was rank 12 survivors complaining about God windows being op and Bubba being weak, thanks for the update!

  • @Bootlegmoth said:

    I doubt "we all gonna quit" over some changes on a killers power, I definitely won't. The new changes to the cool down seem pretty reasonable to me. There shouldn't be any one main killer, and devs aren't killing him by tweaking him. Honestly, it'll be fine, calm your farm.

    While i think the "we are gonna quit" argument is stupid, i want to say that it actually isn't a bad idea to pick a killer and make them the balance point. A lot of good competitive games have a character that they design to be dead center of the balance, and then try to nerf/buff everything around them to bring them closer to that center.


    A good example is street fighter, in almost every street fighter, Ryu is the balanced character. Every character is balanced around him and how he works.


    Billy would be a decent candidate for that, because he has a little bit of everything. He still has to deal with looping, has decent mobility and can 1 hit down often if played well.

    Freddy would also make a good candidate i think.

  • Oh please enough with the tears. These developers bend over backwards for killers and do their best to please them at the expense kf everyone else

  • @Widden said:

    I see small minor buffs for billy. Honestly this wasn't enough. We all gonna quit if these changes are gonna live. Billy should be main killer for this game. But devs killing their character.

    The proposed changes here:

    @Peanits said:

    https://us.v-cdn.net/6030815/uploads/9GFJVAWQDYZZ/hbasset.png

    It has been a few days since the 4.1.0 PTB began (click here for more info), and we have been closely monitoring feedback in the days following. Based on the feedback we’ve received, we are preparing a number of changes in time for the live release.

     

    The Cannibal

    We are happy to see a positive reception to The Cannibal’s update, so we are not planning any large scale changes. We are, however, making a small change to the tantrum meter so it only increases while the power button is being held. This will prevent you from entering a tantrum when you’re trying to put your chainsaw down.

     

    The Hillbilly

    We had originally mentioned that we were mostly happy with the way The Hillbilly played only wanted to add a small drawback. However, after watching people play on the PTB, it became apparent that the overheat mechanic was too strict, preventing people from using their chainsaw in interesting ways. This was never the intent, and as such, we are making a series of changes to ensure that your chainsaw is not overheating too quickly or frequently.

    Please remember that the numbers mentioned below may be tweaked before the full release, or after based on the feedback received.

    First, the amount of heat generated while actively revving the chainsaw has been reduced from 10 to 8. Additionally, the chainsaw will only generate heat while the power button is being held (like The Cannibal’s tantrum meter), allowing you to “feather” the chainsaw much more efficiently than before. Feathering is when you tap the power button repeatedly to keep your chainsaw ready before starting it, allowing you to get into a better position before starting your sprint. With these two changes combined, feathering your chainsaw with generate roughly 60% less heat than before.

    Finally, we’re increasing the heat dissipation rate when not overheated from -3.5 to -5. Your chainsaw will also begin cooling down the instant the chainsaw sprint ends, rather than after the animation of missing, hitting an obstacle, or hitting a Survivor ends. These changes will make managing the heat of your chainsaw much more manageable.

     

    We are aiming to have all of these changes ready in time for the live release of the update. We’d like to thank everyone who took the time to try out these changes on the PTB and leave constructive feedback, and we hope that these changes address some of your concerns.

    The Dead by Daylight team

    seem to be more inline with what the community was asking for, while also keeping their initial idea of the "overheat". While I can only speculate as to how much of an effect this will have it does seem that the cool down rate will be much faster and the fact that proper "feathering" (as the Devs call it) will be a thing again, I do not see the overheat mechanic becoming a problem anymore.

    I do believe your post is an over exaggeration of events you do not agree with. If you truly feel people are going to "quit" DBD over these changes just look at many of the controversial things that have happened in the past and yet this community is still holding strong numbers. If you truly dislike the change that is happening just take a break from DBD like I (and many others) have done in the past. The community does not need more toxicity being spewed for the sake of venting anger.

  • What annoys me the most is the community right now. BHVR throw us a bone and the entire community starts defending them "uuhhh don't be so entitled, be happy that they listen and gave us something"

    Yeah, I guess I have to be happy and remain silent now since bhvr isn't slapping my face but instead spits on it. Yeah.

  • Just quit if you feel this way.

    if you can’t appreciate what they are doing then don’t give them your time or money and move on.

    i hope everyone that complained beforehand they will not touch Billy’s nerf at all can now see how blind they actually were though.

  • In 99% of cases... Yeah they don't at all. Lol hell, they don't even listen to their Fog Whisperers. I cannot count how many times ON STREAM while playing DBD one of them has utterly dogged the snot out of BHVR and their inability to listen to the community on what they actually want along with their lack of balancing and vision.

    There's a ton of multi-year long bugs that are gamebreaking that they either cannot address due to their own code being a mess, or their priorities are seriously skewed. I understand the need to make money.. but geez.

  • meg needs more cosmetic. What is balance