New Killer Concept - The Camper

Perks:

Pitch a tent: if you stay near a hooked survivor for  30/25/20 Seconds they enter phase 2.

Screw off: if you are near a hook and a survivor comes near your prey, give them a 45/30/15 Second bleed out timer.

Hex: Campfire: if you are within 8/16/24 meters of a hooked survivor, recovery speed is increased by  25/50/75%and missed attacks recover 15/30/45% faster

Ability: You can throw survivors unhooking down instead of grabbing them

Comments

  • Good luck with your dumb idea
  • @Touken said:
    Good luck with your dumb idea

    Good luck with trying to read the next highly sarcastic and highly obvious highly sarcastic post.

  • @KiraElijah said:
    Perks:

    Pitch a tent: if you stay near a hooked survivor for  30/25/20 Seconds they enter phase 2.

    Screw off: if you are near a hook and a survivor comes near your prey, give them a 45/30/15 Second bleed out timer.

    Hex: Campfire: if you are within 8/16/24 meters of a hooked survivor, recovery speed is increased by  25/50/75%and missed attacks recover 15/30/45% faster

    Ability: You can throw survivors unhooking down instead of grabbing them

    I actually like those ideas.
    Does "the camper" run at 115% movement speed? Then Id prefer him over the spirit and im honest :lol:

  • Master said:

    @KiraElijah said:
    Perks:

    Pitch a tent: if you stay near a hooked survivor for  30/25/20 Seconds they enter phase 2.

    Screw off: if you are near a hook and a survivor comes near your prey, give them a 45/30/15 Second bleed out timer.

    Hex: Campfire: if you are within 8/16/24 meters of a hooked survivor, recovery speed is increased by  25/50/75%and missed attacks recover 15/30/45% faster

    Ability: You can throw survivors unhooking down instead of grabbing them

    I actually like those ideas.
    Does "the camper" run at 115% movement speed? Then Id prefer him over the spirit and im honest :lol:

    Totally
  • This is quite funny
  • This is quite funny
    I try my best
  • @Master said:

    @KiraElijah said:
    Perks:

    Pitch a tent: if you stay near a hooked survivor for  30/25/20 Seconds they enter phase 2.

    Screw off: if you are near a hook and a survivor comes near your prey, give them a 45/30/15 Second bleed out timer.

    Hex: Campfire: if you are within 8/16/24 meters of a hooked survivor, recovery speed is increased by  25/50/75%and missed attacks recover 15/30/45% faster

    Ability: You can throw survivors unhooking down instead of grabbing them

    I actually like those ideas.
    Does "the camper" run at 115% movement speed? Then Id prefer him over the spirit and im honest :lol:

    But they also can't see any blood dripping from the survivor onto the ground below them. That is unless it's the BBQ event.