SWF a Game Passive Offering-like idea

SWF a Game Passive Offering-like idea - premade full team passive 3~4 player - different game balance on SWF games

Motivation

with that passive, devs can be in more control to balance the game to solos and for swf,

instead looking for a balance to accommodate both sides



idea for SWF passive - Game Passive

my suggestion is to make a Game Passive (like an permanent offering) for that, to have a different balance system, when playing with friends, because it is a new scenario and context


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when survivor are playing with 3 or 4 players, active a premade team nerf on some perks


because now they have a "premade passive" with communication, some perks get buffed,


devs need to keep in mind that when dealing swf games:

if killer have a perk that shows his aura to obsession, because all they are using global mic communication out-game, all players know his location


if a player have a perk that shows killers aura or location, all players have this information, because he can tell with voice communication, the "premade passive" have that in mind and rebalance the perks


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suggestion:

shows that premade passive is enabled, and disable/rework/modify some perks while that passive is active


shows SWF passive is active before match begin (with the offering)


and on end screen too


THIS NOT APPLY TO DUOS

the passive doesnt apply to any solo player in that match

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glossary: swf - survive with friends (on 3 or 4 players high chance to be in a call while playing)


Patch 1.0.3 - 11 July 2016

Added support for Survive With Friends (V1)

Comments

  • I already made a suggestion like this that Killers should be able to see what survivors are in an SWF before a match and got a ######### ton of hate from people saying "KiLlErS wOuLd JuSt DoDgE" but in reality I think less people would dodge because it is a fairer match. Prepare yourself.