Ground on low settings is too shiny for some reason.
Especially on Haddonfield
Especially on Haddonfield
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its not just on low settings. As someone who plays on ultra 4K resolution I despise it as its just super distracting. Considering I see the finest details in 4k(especially using my personal HD Sharp Reshade preset) its just a little much, and does little for the realism aspect they were going for . I really don't know why BHVR decided it was a good idea to add shine to the ground in every map.