Survivor pip system
There should be a malus for people slugged and people left on hook for too long, plus a malus for staying near someone wounded and not healing him. Killer has malus for people healing their wounds for example (when killer literally is forced sometimes to hit somone and let them go to heal to buy time on gens)
Comments
killer gets less points in malicious emblem when someone gets healed already
btw chill out
yes, i know that killer has that penalty, i just wrote that. What i clearly wrote is that survivor has NO such a thing.
If you wanna answer my topics, plis stay on topic