Survivor Perk Idea - Out of Mind
Out of Mind
After successfully winning a chase, you stop leaving scratchmarks for 3/4/5 seconds
Out of sight out of mind.
After successfully winning a chase, you stop leaving scratchmarks for 3/4/5 seconds
Out of sight out of mind.
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Comments
Slap on a lengthy cooldown, and some highly unnecessary prerequisite and then it good to go!
i feel like this would be busted given how the game currrently is, been in plenty of games where i randomly lose chase even though i can literally see the ######### in front of me
If you literally see the ######### in front of you then there's no problem.
It's removing scratchmarks, not tanking a hit or giving them haste or something. If you know where they are then it doesn't matter if the perk is active or not, and if you don't then that's entirely the point.
that was just an example my dude, my point is chase is currently buggy and the fact that you randomly lose chase means this perk can be pretty broken at times, until they actually fix the bug that causes chase to randomly drop for no reason, this perk shouldn't come to light at all
Meh. It's not a problem.
Scratchmark loss perks inherently have counterplay through prediction. And the more ways to remove scratchmarks the better. Since not having scratchmarks encourages escaping the chase over stalling it. Which is a more healthy way of playing the game.
yeah that should do it
BHVR balancing 101 am I right?