Thinking about Hatch.

Key should open Hatch regardless.

But I was thinking about escape hatch. When only 1 person is left. If last person made less than x amount of points...they just didnt do enough to escape. Entity displeased. Hatch should close itself as soon as it opens (Killer gets closing points). Survivor can still try for the gates.


Survivors shouldnt get a free hatch if they really hadnt helped the team. Killer shouldnt be punished for no reason.

Comments

  • What about killers who guard both exists with all their life?.

  • @NinjaDette1 said:

    What about killers who guard both exists with all their life?.

    Thats just the nature of the game. Im not saying hatch shouldnt open at all. Just shouldnt if survivoir didn't do enough to help. For instance...if you crouch through the whole game, the hatch shouldnt open to you.

  • @Dolls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1341063#Comment_1341063

    Thats just the nature of the game. Im not saying hatch shouldnt open at all. Just shouldnt if survivoir didn't do enough to help. For instance...if you crouch through the whole game, the hatch shouldnt open to you.

    Wouldn’t it just be keeping the game hostage though? If the survivor isn’t able to open either gate.Due to the killer guarding both and then the survivor is also denied a hatch escape for not helping the team as much.If such thing was implemented into the game I mean especially on maps where both gates are on the same wall.

  • Its not hostage. The hatch clossed itself EGC in effect. Just being the last person shouldnt make someone feel they still deserve a chance....especially if they didnt so anything.

    It just helps encourage people to help. No one is being hurt if this chamge happened. Help out more, then you will have a chance at hatch...

  • @NinjaDette1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1341072#Comment_1341072

    Wouldn’t it just be keeping the game hostage though? If the survivor isn’t able to open either gate.Due to the killer guarding both and then the survivor is also denied a hatch escape for not helping the team as much.If such thing was implemented into the game I mean especially on maps where both gates are on the same wall.

    Not really, killer is doing their job, survivor isn't but either way egc had started once hatch closes and the match won't go on forever.

    I don't think this is a bad idea, it would definitely prevent hatch camping when there's 2 survivors left but at the same time how do you decide a point threshold. What if you were only doing objective and your teammates ran killer or farmed eachother off hook? You're still a big help to the team by at least trying to keep gens going buy you might not get many points for it at the same time

  • @Danu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1341094#Comment_1341094

    Not really, killer is doing their job, survivor isn't but either way egc had started once hatch closes and the match won't go on forever.

    I don't think this is a bad idea, it would definitely prevent hatch camping when there's 2 survivors left but at the same time how do you decide a point threshold. What if you were only doing objective and your teammates ran killer or farmed eachother off hook? You're still a big help to the team by at least trying to keep gens going buy you might not get many points for it at the same time

    Yeah..thats the problem to decide how much is enough. Maybe what % of the time of the match were you actively helping? Like gens, chases, unhooks, totems..they could all add % or something....I dont know.

    I just find it annoying when I see endgame and someone with small points gets hatch. Its annoying towards team and annoying towards killers hard work..

  • @Dolls said:

    https://forum.deadbydaylight.com/en/discussion/comment/1341112#Comment_1341112

    Yeah..thats the problem to decide how much is enough. Maybe what % of the time of the match were you actively helping? Like gens, chases, unhooks, totems..they could all add % or something....I dont know.

    I just find it annoying when I see endgame and someone with small points gets hatch. Its annoying towards team and annoying towards killers hard work..

    So annoying, I have a clip saved actually of a team mate hatch camping as the last teammate tries to do a gen around 15m away, wouldn't budge to help them, just waited until they were caught, let them die even though they weren't dead on hook and hopped in hatch straight away, very frustrating to watch

  • @dhealy646 said:

    Hatch just shouldn't be a thing. When 1 survivor is left the egc should start. Fixes bs escapes and keys while still giving survivors a 50% chance of a free escape if the exits are far.

    Agreed, and Moris should be deleted with Cypress becoming baseline in EGC on the final survivor.