Generator regression
When you kick a gen it will start to regress slowly, but if a survivor tapp it will immediately stop regressing which makes it too easy for survivors and waste killer's time.
I suggest that survivors have to repair a gen for 5 seconds, during that 5 seconds survivor can't make gen progress and it's only after the 5 seconds that the gen will stop regressing and that the survivors will be able to make progress.
Comments
Thats why first gen is no more done in 27 seconds, but in 35... glad to know that. (And yep, thats a real gen speed in many of my games)
I also wish that a killer kicking the gen would instantly remove a small percentage of its progress before regression begins (probably around 5% lost per kick).
As it currently is, kicking gens is almost never the right choice unless the killer has PGtW active or it's part of a tight-knit 3-gen tactic.
I think before checking/adjusting gen speed repair or regression up or down perhaps gen tapping needs to be changed, good survivors can tap a gen mid chase and then start to run off leaving it for their friends to repair with little to no negatives from having kicked it.
I think gen tapping needs to be addressed, making it a full start repair animation to remove regression, otherwise there is absolutely no value in gen kicking without perks specific to gen kicking. Since the ruin changes I run pop on nearly every killer, its the only way to get some pressure from a gen kick.