You may not like it, but this is what the ideal perk looks like...
When standing in the killer's terror radius, while not in a chase, while healing a survivor, while repairing a generator, while uninjured, while crouching, for 60 seconds, this perk activates.
While this perk is activated, press the activation key to perform a single, specific, highly situational action, and then set this perk on cooldown for 120 seconds.
This perk automatically deactivates if you are injured, healed, downed, or hooked, and cannot be used again until you unhook 4 different survivors, perform 5 heals, stun the killer 3 times, open both exit gates, and repair a generator.
This perk can only be used once per trial.
- "The meta is ever changing"
Comments
Thats an amazing killer perk
Hahahahaha ah it certainly does feel like the dev teams perk design solutions
Still better than deja vu tho.
I cant recall any killer perks that can be used only once per trial
*cough cough* Corrupt intervention *cough cough*
Ah yes that. But its not activatable.
Depending on what you consider "once per trial," you could also say Blood Warden, Haunted Ground, and NOED.
It is automatically activated at the start of the trial.
Corrupt Intervention, and I also dont recall any killer perks that activate when healing a survivor ๐
Don't give them ideas. They'll make a perk that heals survivors instead of downing them every 120s. As a killer perk.
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Why would you say something so controversial yet so brave?