New Chapter means new killer which means another annoying adept

Probably the most annoying thing about every single chapter release is this achievement, this adept really needs to be re-looked at because its just luck if you go against players that are slow on gens or dont kill themselves if youre doing well... nothing is more annoying than having to play a killer at one of its weakest points just to have the game not reward you because youre going against a good team. seriously survivor adept is easy as hell while killer is just a gamble and grind till you find a weak group that hardly touch gens and dont kill themselves robbing you of points. oh yeah not to mention if you end chases too fast you dont get enough points in the chaser emblem... yay!

Comments

  • You DO know they're completely optional and offer no reward... right?

  • @Carpemortum said:

    You DO know they're completely optional and offer no reward... right?

    Many people are completionists however. Every game has them, and it's a good feeling having all the achievements in a game.

  • It your choice to put yourself through the pain of these. I personally love em as it forces you to use perks you might not normally use.

  • @blue4zion said:

    It your choice to put yourself through the pain of these. I personally love em as it forces you to use perks you might not normally use.

    its more of how it relies on the survivors, at rank 1 youre expected 2iri and 2 gold while that doesnt sound too bad like i said youre likely playing a killer which doesnt have much gen defense etc. and then youre stuck in that dilemma where if you do too good people kill themselves on hook robbing the iri emblem and less chase points because they wasnt long chases, but then if you do long chases theyre going to be flying through gens, then youre forced to slug to get the kills and extra hooks especially at endgame all while youre likely going against rank 1 survivors using meta perks and probably swf. but having near every achievement it will piss me off missing one adept, but compared to survivor... escape...