Can the Killer have a extra 2 perks, in his Builds?

I understand if this is complicated and possibly imbalance to a degree; but hear me out!

The killer is in a position, in which he has only 4 perks to choose from, for their trials; while they face 4 Survivors that are using 4 Perks as well! In other words, it is a 16 Survivor perks agaisnt 4 Killer perks,, most of the trials!

Most Survivors perks are pretty strong and very great when synergies really well together, therefore Survivors can easily overwhelm the Killer when great in skills and working like a team! Plus, Good amount of Killer perks are not very strong; especially Hex Perks (Which I used to view them as "High Risk, High Reward" perks; that gave you very powerful effects at the cost of possible losing a perk slot if found and destroyed by Survivors) Now, that most Hex perks are not as strong as they used to be and it is taken a while to buff the other weak to useless Killer perks!


Therefore, I suggest the possibility if the Killer can have 2 Extra Perks slot, Giving them a total of 6 to work with! It would be weird to make a unique HUD display for it; but it would create even more powerful builds and keep the Survivors guessing even more!

Tagged: Trusted

Comments

  • I think killer perks are probably more powerful than you're giving them credit for. The game was very intentionally designed with each player having 4 perks to work with, and every perk in the game is balanced around that ratio. I'm not saying the balance is perfect, but it's good enough that allowing any player even one extra perk would upset it disproportionately.

    If you're playing Chess and your opponent has taken four of your pawns, but you've taken their queen, who is (probably) in the better position? Raw numbers don't mean very much when there are other factors at play.

  • To a degree, Some of these perks need more readjusted or reworks, especially the meta perks for both sides; to make the 4 perk system more comfortable and less underwhelming for one side!

    The game feels more survivor sided; because of the maps (recently changes), the skill ceiling, and also the perks especially; while killer can be frustrating and sometimes unfair when most of his perks are work well with specific killer and scenarios and not many meta perks!


    Just a observation, the weak perks need buffs and/or reworks; strong perks need to be tone down; and useless perks needs to be viable and usable! Especially for Killers

  • Honestly if Killer's had two more perks, I imagine they will be used simply to add more generator slowdown perks, so every game you are stuck facing stacking generator slowdown perks. That wouldn't be too wise imo.

  • @TheButcher said:

    Honestly if Killer's had two more perks, I imagine they will be used simply to add more generator slowdown perks, so every game you are stuck facing stacking generator slowdown perks. That wouldn't be too wise imo.

    What if those perks had a higher cost for equipping? Say you had 6 slots, but corrupt intervention took up 2.

  • @TheButcher said:

    Honestly if Killer's had two more perks, I imagine they will be used simply to add more generator slowdown perks, so every game you are stuck facing stacking generator slowdown perks. That wouldn't be too wise imo.

    Even if you add all the Generator Slowdown perks in a 6 perk build loadout; it is not a problem for highest skill ranking SWF with communication with the best repair perks, toolboxes, etc.


    Again, Survivors have more advantages, especially one particular Killer perk that straight up gives a Obsession a increase in action speeds (Dying Light)

    Listen, I would love to keep it fair and balance and leave both sides with 4 perks; if only Most to all the perks have been not reworkd and balanced! I am telling you, Survivors have more advantages with their perks alone, especially when they work together!

  • Killers are already OP. Actually, give them only 3 perks. Just straight up delete one.

  • @1300 said:

    Killers are already OP. Actually, give them only 3 perks. Just straight up delete one.

    The only killers that are even near OP are spirit and Freddy because literally every other killer requires skill to be successful with