stake out
does stake out need a rework? it was a counter to old ruin and a decent gen perk but its main thing was that it counterd ruin if you have a cool idea for a perk rework let me know.
does stake out need a rework? it was a counter to old ruin and a decent gen perk but its main thing was that it counterd ruin if you have a cool idea for a perk rework let me know.
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I had two ideas for a rework of this perk. Pretty much copy/pasting this from another thread a while back.
Increasing the time to maybe 30 seconds per token and the token effect instead becomes a permanent increase to the size of the great skill check bars on everything, doubling in size at 4 tokens or around a ds skill check size. You could also pair it with This is not happening for a huge great skill check area.
As for another rework, how about keeping the 15 second terror radius per token but then have the effect be every time you get a good/great skill check you can see the killers aura for a few seconds. Great skill checks giving you more aura time. This would make it a neat little killer tracking perk similar to alert but tied to skill checks instead of pallets or kicking gens. It'd also fit the name Stake Out pretty well.