Head on

Am I the only one that thinks head on shouldn't be an exhaustion perk? I think it should just have a cooldown but no exhaustion.

Comments

  • Head On needs to be an exhaustion perk for one reason: Sprint Burst.

    Head On being exhaustion means that you can't combo it with sprint burst and as such you can't make obscene amounts of distance on a killer. Plus it makes sense, you're hitting the killer with a locker so of course you'd be exhausted after that.

    Head On stuns the killer for 3 seconds. Sprint Burst allows a survivor to move at 6m/s for 3 seconds. The survivor travels 18m in the time it takes for the killer to recover from the stun, and then if they continue to hold w will move at 4m/s. A baseline killer like trapper will move at 4.6m/s, and as such will gain 0.6m of distance every second. 18/0.6 = 30.

    If Head On wasn't an exhaustion perk and as suck could be paired with sprint burst, you could make 30 seconds worth of distance before the killer can hit you and force another burst of speed back up to 6m/s for another 2 seconds.

    On 4.4m/s killers that number is down to 0.4m of distance each second gained (like on deathslinger or huntress where they can't use their power to move). 18/0.4 = 45 seconds of distance instead.

    Head On is fine as-is.

  • Yes you are the only one