Hex Totem Idea

I'm honestly not sure if this would go against the lore, but I was just thinking what if there was a hex perk that actually didn't affect the survivor until it was broken (creates kind of like a dying light/curse affect). There may be more hesitance towards breaking totems until they know for sure the killer has a hex they want to get rid of. Additionally, they could accidentally break that one rather than the ruin one. What do you guys think?

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