Item add-ons should NOT be lost IF a survivor picks up a new item in-game with add-ons.

Assumptions:

Survivor must escape with the new item.

Thoughts?

Comments

  • Ace in the Hole allready does that.

    Other than that (picking item from another Survivor who bring add-ons with it) I don't think this should be a thing.

  • I think it should be based on charges used.

    25% charges used : Higher rarity add on lost

    75% charges used : lower rarity add on lost

  • Killer and survivors are equal now keep it that way

  • @elvangulley said:

    Killer and survivors are equal now keep it that way

    with some little difference:

    - the "base kit" of survivor (toolboxes, maps ecc) will gones if survivor dies.

    - major of the item's add-on are trash.

    -in the bloodweb can find more garbage or base-kit that utility add-on.


    take for example a flashlight: all add-on except battery are garbage.

    maps and add-on are "fine" for newbie.

    toolboxes and their add-on are useless (they deserve to be nerf, but now are only more useless things on bloodwebs).

    85% of the survivor bloodwebs now are completly useless.