About Legion and my version of his BUFF

POWER REWORK


Terror radius is 24 m.


-can use before it is fully filled


-miss in feral frenzy NOT end your power    


-hits in feral frenzy reduce deep wound timer on 6.25 sec


-stun after his power is 2,30sec/2sek/1,30sec if Legion hit a survivor WITH deep wound = 4/3,30/2,30 sec


DEEP WOUND


-Timer stops then survivor in terror radius(or then he run)


-Timer can be 20 sec or 13 sec (how devs choose)




ADDONS


-effect "Injury" from addon "faceless smile" is removed only after full healing


-addon Frank`s mixtape will increase the reduction of timer +2 sec


this buff/nerf makes Legion stronger, but weakner than before: first deep wound will restrict loops of survivor not so strong than before, also I sayed that stun after hit on deep wound will be longer than just stun, it was the best decision, so Legion can`t now tunnel 1 survivor in feral frenzy. About big terror radius:why are you give him big terror radius if he CAN`T REACH marked survivors with killer instinct? Better if he had small radius, but he has 100% that he hit all survivors in his radius, it makes more sense.


!!!!!!SECOND VERSION!!!!!!


FERAL FRENZY


-bring old mechanic


DEEP WOUND


-Without any changes


LEGION


-You can reduce speed to 4.2m/s, but better if you not change it.


ADDONS


-You can not change or change how I sayed.

Comments

  • The second version sounds like a big nerf. 4.2 speed? In which murder is this nurse? Even in this killer, there is no such speed. I know Legion needs buff but the secondse is no, no.

  • I will be updating the location related to Legion rework again. However, there are still uneven events.

  • This just feels like old legion with different add-ons. I mean, I'd be down for that to a degree.


  • @DWolfAlpha said:

    This just feels like old legion with different add-ons. I mean, I'd be down for that to a degree.


    That's because it is old legion.

    It would take 4 hits to down someone. 1 to apply DW and 3 to finish it if it were 20 seconds. That's pretty much the same as it was on release as well as the 3 second stun time.


    Every time I see something like:

    "-miss in feral frenzy NOT end your power"


    I think of how silly it was


    https://clips.twitch.tv/BlushingDeterminedGnatBCouch

        

  • Here:

    @Raven9 said:

    THE LEGION changes

    Add-on changes
    • Smiley Face Pin: Hitting a Survivor while in Feral Frenzy applies the Exhausted Status Effect for 75 second.
    • Friendship Bracelet: Added a Feral Frenzy speed 0.5m/s and Terror Radius 4 meters.
    • Never-Sleep Pills: Added a Feral Frenzy speed 0.7m/s and Terror Radius 8 meters.
    • Mural Sketch: Increased added Feral Frenzy duration from 1.5 seconds to 3 seconds.
    • Julie's Mix Tape: Increased Feral Frenzy fatigue duration by 0.5s, down from 0.2s.
    • Defaced Smiley Pin: Hitting a Survivor while in Feral Frenzy applies the Broken Status Effect for 75 second.
    • The Legion Pin: Hitting a Survivor while in Feral Frenzy applies the Oblivious Status Effect for 75 second.
    • Susie's Mix Tape: Added a Feral Frenzy speed 1.0m/s and Terror Radius 16 meters.
    • Stolen Sketch Book: Increased added Feral Frenzy duration from 2.4 seconds to 5 seconds.
    • Nasty Blade: Increased added mend time to 4 seconds from 1.5 seconds.
    • Joey's Mix Tape: Increased Feral Frenzy fatigue duration by 0.7s, down from 0.4s.
    • Frank's Mix Tape: Added a 90 second Mangled status effect when Feral Frenzy hitting a Survivor with, Moderately decreases Repair speed of Survivors injured by the Feral Frenzy.
    • Filthy Blade: Increased added mend time to 8 seconds from 2.5 seconds.
    • Cold Dirt: Increased Feral Frenzy fatigue duration by 0.9s, down from 0.6s.
    • Fuming Mix Tape: Changed to Tremendously increase the amount of damage applied on Survivor's Deep Wound timer when attacking Feral Frenzy. (3 Feral Frenzy hits are required to down a Survivor.)
    Gameplay changes
    • Feral Frenzy move speed is now 5.0 m/s.
    • Feral Frenzy attack is now a basic attack.
    • Feral Frenzy now has the right to miss once.
    • The Legion now moves at the Killer speed 4.4 m/s.
    • Reduced the Legion's terror radius to 28 meters, from 32 meters.
    • Feral Frenzy will no longer have a black frame when entering cool-down.
    • Unless Feral Frenzy performs an attack, he can now see scratches and blood.
    • If Feral Frenzy hits someone with Deep Wound again, the cool-down drops to 3 seconds.


  • Honestly, I just want the miss penalty to go away.