Solidarity is trash perk.

I had a challenge to do 1 full heal, and it took* me 10 games to not intentionally get it. Its useless.

Comments

  • If you had to compare Solidarity to Autodidact, Auto would beat it by a solid mile.

  • @28_stabs said:

    https://forum.deadbydaylight.com/en/discussion/comment/1158894#Comment_1158894

    one more thing, thats IF killer is not playing like an average tunneling killer and healing perks can be used before BT.

    And if the killer is your average not tunneling guy BT is useless. Does that make it a bad perk?

  • My challenge completed even though I wasn't injured, so technically you'd think it didn't even trigger the perk. Just ran Empathy with Solidarity and did a general full heal and that was it.

  • @SoylentPixie said:

    Solidarity and we'll make it paired with kindred and better together have led to some real fun, intense and winnable games for me so far.

    Empathy lets me see where the killer is when they are on someone else, which allows me to get to a safe gen or at least know when to move when that little yellow running dude is coming towards me. It also allows me to quickly find injured parties and better together allows them to quickly find me for a heal and to help on gen. We'll make it is a superb perk paired up with kindred for a safe unhook and a speedy heal.

    I mean if you don't like the perk or it just doesn't work for your preferred play style I guess you can go ahead and call it trash all you want, it's your opinion. But clearly it appears to be working well for others, And i like to see the meta changing up a bit, I've seen some truly interesting builds, and i swap mine around regularly just so things don't get stale.

    You might dislike solidarity but there are an awful lot of combinations out there that you might like if you get bored with your current set up.

    It can be fun until you get camped to death, and you get a full queue of campers.

    @Chocolate_Cosmos said:

    I don't use that perk to get me fully healed. I mean that's very rare to get use of it like this.

    In my opinion, it's decent perk because you can still save few seconds on healing yourself or your teammate.

    Usualy what happends to me with this perk, both me and other injured Survivors heals each other and we save some time healing because of this perk.

    It save time only if you are injured. Why not use Botany instead? If you take a med-kit, you dont need selfcare to always make use of it. And you wouldnt only save time, you would complete healing actions faster. And med-kits are versatile, they can be used on anyone.

    @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1158934#Comment_1158934

    And if the killer is your average not tunneling guy BT is useless. Does that make it a bad perk?

    I believe devs added BT because survivors were tunneled more often than not. And we have a poor matchmaking. If killer is a lot stronger than survivors, multiple survivors can go on hooks. BT can give a protection to help unhook and extend games. Im prepared for this bs. I can give BT to someone, go down and recover with Unbreakable while the unhooked guy with BT will have a chance to help someone else or buy my team some time. And think about the end game. how many killers wont tunnel and camp when there is nothing else left to do? It just happens often enough.

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