For The People Breaks Malicious Emblem
That's right, since it's an instant heal it's an immediate minus to Killers Malicious Emblem that the killer has 0 control over. I almost forgot why insta heals were so awful in the first place. Smh
That's right, since it's an instant heal it's an immediate minus to Killers Malicious Emblem that the killer has 0 control over. I almost forgot why insta heals were so awful in the first place. Smh
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Comments
If you want iridescent malicious emblems, use Legion and just go full shank. Hit everything as much as possible regardless if deep wounds is applied and you're garunteed it.
Lol that's what I did for the Malicious challenge. This thread isn't for the challenges. I was just pointing it out.
It's bad enough that the Killer has almost 0 control over it's own emblem system, but now with this added on top of it. Like c'mon it was bad enough that you couldn't stop survivors from healing far away from the generators, now they are just doing it right infront of your face too.
At least it makes one of the broken status, but 1 hit for 1 heal and the amount of free heals survivors get during a dragged out end game. You just can't stop that.
I would reccomend buffing the Malicious emblem to give 2-3 points per hit if For the People becomes meta in later weeks.
Give it a week (at max) and nobody will use this Perk. Because its garbage, like all new Survivor Perks.
For the People shouldn't count against the killer's emblem imo. Shouldn't count as a heal for Killer's emblem side, but could count as one for the player's side. I think that'd be fair.
You can just immediately get the points back that you lost by downing one of the 2 targets now right in front of you, and then get even more points by chasing the other one and downing them as well.
Yes I talked about that, the 1 for 1 rule doesn't work when you have survivors healing at the other end of the map during a drawn out end game.
You're not going to go to the opposite end of the map as your last 3 gen's during the end game just to stop 1-2 survivors from healing. When there is 1-2 survivors dashing into and out of trying to repair one of the last 3 generators.
You combine that with the fact that survivors can now recklessly insta heal each other right infront of you, striking down your malicious emblem. You just can't keep up with that if 2 or more survivors are running the perk.