(Moved To Creations) Resident Evil Chapter Idea

Comments

  • Love the idea. Perks might need some work. That hex is a bit too powerful, blocking lockers for a survivor AND giving an aura reading? Especially since Hex: Retribution can do that. Also feel like Jill should have a perk called "Master of Unlocking". Not sure what it'd do though.

  • @KingFrost I thought about the Hex relating to Nemesis never stopping his hunt of S.T.A.R.S members, no matter where they go; I figured it'd fit the role. Plus, it only effects the one who cleansed it; Retribution effects everyone. And with the locker thing, I figured why not give the Hex an edge over the others (Haunted Grounds & Retirubution) by giving it an additional function, considering it's a restricted version of both of them.

    I was going to go with that exact name for her perk lol and have it do this:

    Master of Unlocking - "you're skilled use with the lockpick excels above everyone elses."

    You may exit through the Hatch without the need of a key. When next to the Hatch, hold down the interaction button to start opening the Hatch. This process is accompanied by a series of Skill-Checks of Moderate/Considerable difficulty. Failing a skill-check reduces the progress bar by the normal amount.