NOED activates on Hatch Close but Rancor Doesn't?
This is pretty bizarre how one works but the other doesn't on a hatch close. The logic isn't there. Can we fix this in either way? So Noed doesn't activate or rancor does?
This is pretty bizarre how one works but the other doesn't on a hatch close. The logic isn't there. Can we fix this in either way? So Noed doesn't activate or rancor does?
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Rancor activates when all generators are complete
Noed activates when the gates are powered.
Two different things.
They should run with the same parameters.
shrugs
It used to be the same thing, before they added the endgame collapse and hatch closing mechanism. Generators completion powered the gates, and the gates could only be powered by completing generators. But now, closing the hatch powers the gates, without completing the generators in the first place..