Idea to stop gen rushing.

Simple idea (maybe good or maybe bad) We need something (a perk or basilar mechanic of the game) that blocks a gen with the entity things for sometime (one minute for example, 30 sec dont know) after another gen is completed. Similar to corrupted but after every gen. Because of big maps, gen rushing and slow pressure killers games goes to fast (new players that want try killer now is almost impossible, be honest).

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