Idea to stop gen rushing.
Simple idea (maybe good or maybe bad) We need something (a perk or basilar mechanic of the game) that blocks a gen with the entity things for sometime (one minute for example, 30 sec dont know) after another gen is completed. Similar to corrupted but after every gen. Because of big maps, gen rushing and slow pressure killers games goes to fast (new players that want try killer now is almost impossible, be honest).
Comments
I think we need a new objective or extra step after gens.
The games way too short so make the maps Big keep gens add more objectives!
done!
Hope they wiil rework big map to make that smaller like devs said.