Hitting a survivor directly with a bottle should result in a mini slow

Clown clearly needs a buff as he is the worst killer in the game. I propose that hitting survivors directly with a bottle result in an additional mini slow, something like 5% for a second. This will make Clown more interesting to play as it will reward accuracy and more interesting to play against as survivors now get to dodge bottles. Playing against Clown as a survivor is mostly dropping pallets early, which is fairly boring I would imagine. This proposed change also makes sense from a realistic perspective because being hit by a bottle should slow a person down.

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