Community Ideas For Killers
I want to see community Ideas for what killers there could be!
This person needs more attention too because he did an amazing job: https://steamcommunity.com/sharedfiles/filedetails/?id=1465311021
I want to see community Ideas for what killers there could be!
This person needs more attention too because he did an amazing job: https://steamcommunity.com/sharedfiles/filedetails/?id=1465311021
Read THIS post.
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Comments
Yeah that would make sense, it's a shame the devs won't see their work or add it even if they did because they've clearly put effort in.
Yeah that's true, shame the community won't actually support this persons work, I liked the idea, although the soggy pallet perk should be 35% or something and it needs more add ons
Pyramid Head is a cool character but I don't want to see loads of licensed killers. Plus what would the power be?
Oh man I love that Cursed Loot perk. But boy would people get angry at it.
Anyhow, the killer I'd love to see most would be one that's disease based. Their power allows them to infect SurvivorA with an effect. When that survivor comes into contact with SurvivorB (is unhooked, healed, works on a gen together), B is now infected. The effect on B could be less than it is on A, or a second effect. It could function like madness--the infection goes in tiers, getting progressively worse each time it's spread to you. Or it could require cleansing (like snap out of it) or a particular station (like a pig box).
How would the killer give the disease? Would they give it when they injure someone or when they pick someone up? Or is it like Freddy but instead of putting them to sleep it infects them? I'm curious :chuffed:
I'd just like a Killer who has a Perk that spawns a fake Generator at the start of the match.
It, the Generator, behaves EXACTLY like other Generators, there's absolutely nothing different about it.
Except that, once the repairs on it are finished, instead of the Generator turning on, the Entity takes it up into the sky and the amount of Generators left to repair does not go down.
I mean... I get it would waste time but that killer would be totally powerless after its been used, a team of 4 could quickly complete the first gen and it could be that one
No he/she wouldn't be.
They'd have their power first of all.
Secondly, they'd have 2 other unique Perks, all the other Killers' Teachables and the universal Perks to their disposal.
I just don't think it would be that versatile, the power of the killer helps greatly towards killing survivors, plus they have 3 teachable perks not 2.
You can certainly make it play into your favor.
Don't patrol that Generator for example, it'll leave it wide open for Survivors to waste their time on.
I know they have 3 unique Perks as a standard, that's why i said they'd have 2 other unique Perks besides the one i made up.
I understand what you mean now. I thought you meant his/her power was to create a fake gen not a perk. MB.
Ew no, that as a Power would be bad.
That would be a cool idea but it'd just be a buffed up version of the perk "thanatophobia"
I believe a collaboration with Dead Space would be amazing. Being able to play as a Nercromorph would be incredibly thrilling!
I've said it before and I'll always say it
For a licensed chapter I'd loose my mind if we got a Resident Evil chapter. My preferred characters are Jill and Nemesis but any representation would work for me.
My original character idea could also work for a RE chapter but I digress. I think it would be fun if a killer had a virus mechanic were once you got infected and time ran out you'd tansform into a monster/zombie and would work alongside the killer.