[Suggestion] "Open Wounds" a suggested balance change to "Self Care" / Killer perk idea
Simple balance change to self care: you lose your healing progress if you are in a chase, a slow degrade similar to generator regression from killer kicking it. The idea being that your "bandages" lose their effectiveness while running away. Maybe a survivor perk (or quality of life buff to Botany Knowledge) to make it never go below 25 / 50 / 75% heal progress to open counter-play as well.
Maybe even use this as a quality of life buff to Sloppy Butcher; just throwing the idea out there...
I think "Open Wounds" could either be utilized as a perk or a game balance feature.
Comments