new killer emblems made by me, a stinky baby at making things
I'm not good at this stuff so I would very much enjoy feedback so my thing isn't disgusting. anyway, killer rank/emblem requirements seem to be something people don't like and as such I tried to make them better I think. this has point requirements and what earns/loses points. please give feedback on number changes and additions/removals of point givers. If you are confused, ask and I'll try to clarify.

Comments
With Devout, it seems as though you are making acquiring Iridescent harder. Currently, you need to sacrifice/mori everyone and get 9 hooks to make Iridescent (8 points for sacrificing/killing all four players, one point for hooking everyone at least once, and 1 point for hooking at least 9 times, for a total of 10 points, which is Iridescent). With your idea, it seems that you need to 3-hook everyone to make Iridescent. If just one person dies in less than 3 hooks, you are not getting Iridescent. I'm not sure that is the right way to go about it.
sorry I made things unclear, if a survivor on stage 1 gets to stage 2 you will get the points for entering stage 2 (or as if you second hooked someone). this is why I said stages rather than hooks.
essentially, 4k (sacrifice) is the only way to get iridescent, and does not require 3 hooks. sorry for making it unclear ๐.