Please help with camping and tunneling...

I have been playing for a while today (3 to 4 hours) and almost exclusively I have played campers and tunnelers. Leatherfaces that stand in front of a hooked survivor with the chainsaw running, ghost faces staring at hooks from behind and exposing me when I attempt a rescue, Freddy snaring every entrance to a hooked survivor and then staying within 30 feet or so. Then, just walking past the person who actually gets a rescue and chasing down the recently unhooked. I am not asking to change the core gameplay, but the fact that ots been so constant has made me quit the game once today already. I don't want to quit for good because of something as dumb as this..

Comments

  • Ok So will PS4 players ever get dedicated Servers or no? And will they do DC Penalties on PS4 or no? And finally will they ever punish killers who tunnel and hook camp, cuz it's honestly not how the game was meant to be played.

  • @Desolate_Sands said:

    https://us.v-cdn.net/6030815/uploads/719/S7ULYE360TVF.png

    https://us.v-cdn.net/6030815/uploads/698/ORRH4NBXDNNG.png

    https://us.v-cdn.net/6030815/uploads/360/P3791XIB2WKN.png

    4k's with hardcore camping 100% works, even at rank 1. Even against SWF. This is just a tiny sample of 3 games, I do this literally all the time.

    Note how the emblem system doesn't even care much that I camped.

    This is the elephant in the room and this is the point that half the people responding in this thread clearly are either unwilling to admit or simply clueless to the matter.

  • Can someone please answer my question?

  • @Desolate_Sands said:

    https://us.v-cdn.net/6030815/uploads/719/S7ULYE360TVF.png

    https://us.v-cdn.net/6030815/uploads/698/ORRH4NBXDNNG.png

    https://us.v-cdn.net/6030815/uploads/360/P3791XIB2WKN.png

    4k's with hardcore camping 100% works, even at rank 1. Even against SWF. This is just a tiny sample of 3 games, I do this literally all the time.

    Note how the emblem system doesn't even care much that I camped.

    Based af. Respect.

    @Desolate_Sands said:

    https://forum.deadbydaylight.com/en/discussion/comment/892932#Comment_892932

    It never plays out that way. Ruin will probably still be up. I run pop goes and usually hit a nearby gen with it. The survivors are not coordinated in the saves. All 3 can be going for it at once or none.

    By the time they even realize someone is getting camped it's usually be too late and they hit half. From there it's borderline GG since I can focus that survivor down straight through BT and DS, if they even get off in the first place.

    Trading 3 gens for a dead survivor is not even that bad for a killer. Emblem-wise probably but kill-wise no. From there you should always have 1 in a chase and 1 on the hook, leaving one person to both save people and attempt the gens; which deadlocks the survivors until eventually they start dying off.

    And then even if THAT all fails, you could camp another for a 2k at the endgame.

    Agree. 1 dead with 2 gens to go is a very decent situation, as long as you can get another down fast. Any more unrepaired gens and it is gg.

  • @NeaMain7170 said:

    Ok So will PS4 players ever get dedicated Servers or no? And will they do DC Penalties on PS4 or no? And finally will they ever punish killers who tunnel and hook camp, cuz it's honestly not how the game was meant to be played.

    Dunno PS4 servers, maybe yes because PC got them?

    PS4 d/c will only be punished if the game moves to dedicated servers.

    No they will never punish killers who camp/tunnel. The trajectory of this game has been killer focused for sometime now.

  • @I_Face_Camp said:

    https://forum.deadbydaylight.com/en/discussion/comment/883380#Comment_883380

    Yep it's almost as fun as rushing gens and playing a 3 minute match

    @I_Face_Camp said:

    https://forum.deadbydaylight.com/en/discussion/comment/883380#Comment_883380

    Yep it's almost as fun as rushing gens and playing a 3 minute match

    Yeah because your camping. What do you want survivors to do during that 2 minute grace period of you sitting at a hook with a survivor on it? Cleanse a damn totem?

  • @Desolate_Sands said:

    https://forum.deadbydaylight.com/en/discussion/comment/893461#Comment_893461

    While it is true that it's mainly been killer buffs and survivor nerfs, survivors have been incredibly overpowered for the entirety of this games existence. I would say only now the killers are really starting to get an edge, because every new killer comes with a built-in one shot or has insane mobility (or both) and the survivor nerfs have finally stacked up.

    That said, I still feel borderline untouchable sometimes when playing survivor. Even after the BL nerf. Before the BL nerf it was kinda dumb, but also tons of fun, to loop a killer on the many infinites it opened up. There's literally nothing most killers could do about it except leave the chase.

    Most killers have no way to deal with looping except to run the tiles and eventually force the pallet drop. There's still tons of god windows in the game. I still have the deliverance + DS + key combo, which when using you need to put some effort into dying because it's so easy to win with.

    I love how you conveniently skip over some of the posts made by Desolate_Sands and went to the extremes examples that support 'poor killer, bad survivor'.

    Most of what you've described is a niche example or scenarios that require so many preconditions to be in place before they come to fruition. That it's ridiculous you even mention them. It's in no way what you would describe as an 'average game'.

    I love all these 'tons' of 'infinites' and 'god windows' you speak of because in my experience as killer, survivors will get a few good turns but it always breaks down. Then again, if your a bad killer i guess its important to hold onto 'infinites' that haven't been in the game for years now.

    It's like swf. If you listened to this forum you'd think that every second game was swf pro players making a killers life hell. The reality is that most swf is just mates wanting to have fun and usually results in a 4k. These 'pro' swf groups in my experience is something ridiculously small like maybe 1/30 games. Much like your 'infinite', but even then, its more accurate to call it a pseudo-infinite.

    Real infinites have been gone a long time now.

    The one shot killer mechanic really ramped up with leatherface and has been getting worse. It's the only hint you provide at any insight.

  • @Desolate_Sands said:

    https://forum.deadbydaylight.com/en/discussion/comment/893638#Comment_893638

    You gotta be kidding me. I think EVERY map in the game had infinites except shelter woods. It is not my fault you don't know where they are.

    And maybe they are not "real infinites" but being able to vault the myers house windows like 20+ times before a killer could catch up was definitely a thing. Then you can go to a pallet and do it all over again.

    Any super strong window you can vault 3+ times, hit a nearby pallet, and then do it all over again is an infinite to me. Because in the time it will take a killer to chase through it the game will essentially be over. Especially if it's a window you can keep vaulting while out of chase with the killer, which lets you loop it like 4-5 times instead of 3.

    That's not an infinite because you can't do it infinity. That's why they have the entity blocker based off your description.

    Furthermore if you're in a chase were its happening 20+ times then you were not breaking a pallet or on a linear rail just following the survivor ad nauseam waiting for bloodlust to kick in not attempting to mind game at all.

    Meanwhile your camping tactics net you a 4k but then still manage to complain about pseudo-infinites.

    They're still not real infinites.

    My issue is highlighted by your PERFECTLY. A camping killer who nets a 4k can still complain about pseudo-infinites because they didn't manage to 4k a game.

    The devs have created an entire entitled killer class, with their killer bias.

  • @Atrushan88 said:

    https://forum.deadbydaylight.com/en/discussion/comment/881521#Comment_881521

    Tell that to all the newbie survivors that you run off from the game with your "legit strategy".

    ok

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