Survivor Perk : Absolute limit

In times of peril you work up the last of your strength for a last ditch effort to survive



If all other remaining survivors are downed or on the hook When your recovery is 30% or above pass the skill check to return in the injured state and gain haste for 6 seconds


You suffer from the broken status and exhaustion for the remainder of the trial

Thoughts on a fair perk to counter slugging?

Comments

  • Wouldn't unbreakable just be better?

  • @ermsy said:

    Wouldn't unbreakable just be better?

    The problem with unbreakable is that you have to fill up ur bar fully the killer can come back in time to grab you and it doesn't give you any other benefit like a speed boost


    I see this as closer to an endgame perk where slugging is usually more common its literally the survivors body at its limit. Since to balance it out you'll be broken and exhausted but use what you have left to survuve

  • I think it's too niche of a perk, the situation of everyone on the floor is rarely going to happen and in the case where it's just two of you and the killer is slugging to get the 4k, unbreakable would still be better in that situation.

    For the perk to be viable, it has to be useful in a variety of situations or a very common situation like being tunneled ergo ds.

  • I saw this as Absolute Unit when scrolling past lol