DS rewards failure just like NOED
It only activates once you've been downed AND hooked. Its giving survivors sixty seconds of immunity for not escaping the killer. But NOED is the ONLY problem.
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It only activates once you've been downed AND hooked. Its giving survivors sixty seconds of immunity for not escaping the killer. But NOED is the ONLY problem.
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"I don't want DS to be gone, I just want it deactivated after I hook another survivor."
You want DS nerfed to the point of being useless to make the game easier for you. Just admit you would rather have a survivor standing around doing nothing and you'll feel a lot better.
Its not useless that way. It would actually be an anti-tunnel perk then. Maybe you need to admit you just want the 60 seconds of immunity instead of it being an anti-tunnel perk?