According to statistics, the trapper has a high kill ratio, the reason explained.
Do not think that the trapper has a high death rate because he is a strong killer, I have played many games with him and what the players show me is that:
- They prefer to do generators first and foremost, so a knowledge trapper will kill a lot in that game.The survs focus on the generators first and they should know that a trapper puts traps ... if the survivor is focused on repairing he will have problems being chased by the trapper when there is no one deactivating his traps
In conclusion, the trapper has a high death rate because the survivors are only interested in repairing generators, this makes the trapper if he set good traps almost certainly get a good game.
So I would like to know the statistics of the generators, because I believe that the generators is a very important factor, since it implies that the killer being hurried performs the actions of: camping or even focusing. The generators believe they are an important role in statistics.
Comments
That certainly helps and since that's the "all ranks" graph he's also both the killer that's selected at start and sort of the posterboy of the game. Makes sense he gets a lot of love from players that are newer to the game as well 😄
why he has a hight kill rate?? cause the survivors focus on gens and then when they are chasing for the killer.... trapp and u know.
Note: The survs focus on the generators first and they should know that a trapper puts traps ... if the survivor is focused on repairing he will have problems being chased by the trapper when there is no one deactivating his traps
.............. again, use u sense pls. A trapper puts traps if the 4 survivors focus on repairing and not on deactivating traps of course the trapper has a high death rate, use your head, do not use the main surviving sense. The stats aren't mean nothing...
67% kill rate is higher than the targeted 50%.
You mean to say he is not far above the killer average, when most (less nurse) killers are above the targeted 50%
Maybe is the highest pick because statistics are based around every single player, most of them are new, and the trapper is the easiest to understand (and the mascotte of the game), hence he’s the highest pick, hence the highest kill ratio.
Statistics can’t be implied in an immediate cause-consequence logic.
I rely on my games, my games are: The start of the game, I set a trap and nobody deactivates them, while the survivors repair, what happens? My games with the standard are 3 even 4 deaths.