End Game Hatch Idea
Let killer close hatch.
Hatch reopens on gen a single generator repair.
Can be closed again.
Makeshift key spawns in basement which can be used only once to open the hatch.
Aura of last survivor revealed after 30 seconds of not working gen, searching chest, other action. Aura is obscured when within 42 meters of killer.
I like the idea of a key hanging up in the basement which makes end game more frantic and gives another option so killer can't camp the things that need to be done and implement balance into the end game phase.
Hatch reopens on gen a single generator repair.
Can be closed again.
Makeshift key spawns in basement which can be used only once to open the hatch.
Aura of last survivor revealed after 30 seconds of not working gen, searching chest, other action. Aura is obscured when within 42 meters of killer.
I like the idea of a key hanging up in the basement which makes end game more frantic and gives another option so killer can't camp the things that need to be done and implement balance into the end game phase.
Comments
I’m sorry but that’s way too killer sided. Not balanced at all.
Rip Hatch that spawns in killer shack next to basement
A lot of killers on here moan on and on about how they’re tired of hatch stand-offs but whose fault is it that they’re having a hatch stand off in the first place? The Killer because they simply can’t let ONE person have their rightful escape.
If the killer and the survivor find the hatch at the same time, all the killer has to do is close it in their face and the survivor automatically loses and if they try to go find the key for it in the basement, the killer will know exactly where to go and camp that area, they’re also screwed if the gens happen to be close to one another.
With lucky rng, survivors can get infinites, so I dont see thats a reasoning not to implement such a hatch idea
I still think that the killer can close the hatch. Once closed it activates the exit gates and then the survivor just has to get one open and get out. Tough job but not impossible. It will make the hatch race more important as well as keep the end game exciting.
Broken keys won't open a black lock though. You'd need addons attached to those keys for it do work like you say. You have to have a dull key or a skele key to open a black lock.
their is no problem, so we dont need any solution. thats it.
How many times have we seen the hatch spawn in the shack, where the basement is? EZ CAMP